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<title>enigma2.git/lib/gdi, branch master</title>
<subtitle>Clone of git://git.opendreambox.org/git/enigma2.git before dream multimedia removed all the engima2 sources</subtitle>
<id>https://git.cweiske.de/enigma2.git/atom?h=master</id>
<link rel='self' href='https://git.cweiske.de/enigma2.git/atom?h=master'/>
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<updated>2011-09-13T14:54:07Z</updated>
<entry>
<title>lib/gdi/picload.*: add support for 32bpp png (rgba)</title>
<updated>2011-09-13T14:54:07Z</updated>
<author>
<name>Moritz Venn</name>
<email>moritz.venn@freaque.net</email>
</author>
<published>2011-09-11T16:09:34Z</published>
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<id>urn:sha1:2173f0c373a14d6357019e07119f436b04ccd382</id>
<content type='text'>
Signed-off-by: Moritz Venn &lt;moritz.venn@freaque.net&gt;
Signed-off-by: ghost &lt;andreas.monzner@multimedia-labs.de&gt;
</content>
</entry>
<entry>
<title>Merge remote-tracking branch 'remotes/origin/bug_599_picload_fd_leak'</title>
<updated>2011-05-03T09:41:31Z</updated>
<author>
<name>ghost</name>
<email>andreas.monzner@multimedia-labs.de</email>
</author>
<published>2011-05-03T09:41:31Z</published>
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<id>urn:sha1:316f6a4f78d654e7822431cca75659709c6c3fee</id>
<content type='text'>
</content>
</entry>
<entry>
<title>gdi/picexif.cpp: more and more FD leak stuff</title>
<updated>2011-04-05T14:10:31Z</updated>
<author>
<name>ghost</name>
<email>andreas.monzner@multimedia-labs.de</email>
</author>
<published>2011-04-05T14:10:31Z</published>
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<id>urn:sha1:56f974233cee97065839a29879f63e786c97705b</id>
<content type='text'>
refs bug #599
</content>
</entry>
<entry>
<title>picexif.cpp: more FD leak voodoo...</title>
<updated>2011-04-05T14:04:08Z</updated>
<author>
<name>ghost</name>
<email>andreas.monzner@multimedia-labs.de</email>
</author>
<published>2011-04-05T14:04:08Z</published>
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<id>urn:sha1:4b75db3b0d44477569da0f86590e7b102ccf07fe</id>
<content type='text'>
refs bug #599
</content>
</entry>
<entry>
<title>fixed DecodeExif error handling.. this should fix a FD leak</title>
<updated>2011-04-05T13:55:38Z</updated>
<author>
<name>ghost</name>
<email>andreas.monzner@multimedia-labs.de</email>
</author>
<published>2011-04-05T13:55:38Z</published>
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<id>urn:sha1:bd726aa0c91dc08545187dfe4e379948e0129d92</id>
<content type='text'>
fixes bug #599
</content>
</entry>
<entry>
<title>Merge branch 'obi/bcm_accel'</title>
<updated>2011-03-16T12:59:25Z</updated>
<author>
<name>Andreas Oberritter</name>
<email>obi@opendreambox.org</email>
</author>
<published>2011-03-16T12:59:25Z</published>
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<id>urn:sha1:ac2878879847f965225e0f72c22ad17b513c16e6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>don't use devfs names: /dev/vc/0 -&gt; /dev/tty0</title>
<updated>2011-02-04T23:57:43Z</updated>
<author>
<name>Andreas Oberritter</name>
<email>obi@opendreambox.org</email>
</author>
<published>2011-02-04T23:57:43Z</published>
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<id>urn:sha1:9e6540d48e789d62b9b3a5977969f6bb971c9b61</id>
<content type='text'>
</content>
</entry>
<entry>
<title>don't use devfs names: /dev/fb/0 -&gt; /dev/fb0</title>
<updated>2011-02-04T23:54:58Z</updated>
<author>
<name>Andreas Oberritter</name>
<email>obi@opendreambox.org</email>
</author>
<published>2011-02-04T23:54:58Z</published>
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<id>urn:sha1:1d0a993ae9719c3054bf47b5ff019bf216fe9c98</id>
<content type='text'>
</content>
</entry>
<entry>
<title>picexif: fix buffer overflow</title>
<updated>2011-01-19T03:24:23Z</updated>
<author>
<name>Andreas Oberritter</name>
<email>obi@opendreambox.org</email>
</author>
<published>2011-01-03T14:49:46Z</published>
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<id>urn:sha1:672640e924d5c61ec03919b977d38fa2783ad1c8</id>
<content type='text'>
</content>
</entry>
<entry>
<title>bcm accelerated blit: avoid running out of clut data</title>
<updated>2011-01-13T00:09:40Z</updated>
<author>
<name>pieterg</name>
<email>pieterg@users.sourceforge.net</email>
</author>
<published>2011-01-12T23:30:13Z</published>
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<id>urn:sha1:574863ec8d43671a8fd8f9adcdadb77a75d8ce24</id>
<content type='text'>
We were passing a hardcoded number of 256 entries to the framebuffer,
while the source surface could have a smaller color lookup table.
For instance, most dvb subtitle graphics have a palette of only 16 colors.
This would cause frequent segfaults.
</content>
</entry>
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