action.cpp: remove debug info
ignore break or repeat when the make code for this key was not visible
add 'domain' in actionmap for loading (and unloading) multiple keymaps at once
small cleanuo
some python import cleanups lesser swig overhead
python object refcount debugging code second try
take device string into account
more work on keyboard support
speedups
- fix initialisation
- fix action return codes across c++ and python
- fix actions bug: iterator could become corrupted
- add "wildcard" (empty) context to receive all keys
- autodetect available input devices - fix flag support - fix keymap: listbox moveUp/moveDown
- added missing actions (sorry)