1 from Screen import Screen
2 from Components.Sources.MenuList import MenuList
3 from Components.ActionMap import ActionMap
4 from Components.Header import Header
5 from Components.Button import Button
6 from Components.Label import Label
7 from Components.ProgressBar import ProgressBar
8 from Components.config import configfile
9 from Components.Sources.Clock import Clock
11 from Tools.Directories import resolveFilename, SCOPE_SKIN
13 from enigma import quitMainloop
15 import xml.dom.minidom
16 from xml.dom import EMPTY_NAMESPACE
17 from skin import elementsWithTag
19 from Screens.Setup import Setup, getSetupTitle
21 from Tools import XMLTools
23 # <item text="TV-Mode">self.setModeTV()</item>
24 # <item text="Radio-Mode">self.setModeRadio()</item>
25 # <item text="File-Mode">self.setModeFile()</item>
26 # <item text="Scart">self.openDialog(ScartLoopThrough)</item>
27 # <item text="Sleep Timer"></item>
31 menufile = file(resolveFilename(SCOPE_SKIN, 'menu.xml'), 'r')
32 mdom = xml.dom.minidom.parseString(menufile.read())
36 def __init__(self, fnc, *args):
44 self.updatedMenuItems = {}
46 def addMenuItem(self, id, pos, text, module, screen):
47 if not self.updatedMenuAvailable(id):
48 self.updatedMenuItems[id] = []
49 self.updatedMenuItems[id].append([text, pos, module, screen])
51 def delMenuItem(self, id, pos, text, module, screen):
52 self.updatedMenuItems[id].remove([text, pos, module, screen])
54 def updatedMenuAvailable(self, id):
55 return self.updatedMenuItems.has_key(id)
57 def getUpdatedMenu(self, id):
58 return self.updatedMenuItems[id]
60 menuupdater = MenuUpdater()
62 class MenuSummary(Screen):
64 <screen position="0,0" size="132,64">
65 <widget name="MenuTitle" position="0,4" size="132,21" font="Regular;18" />
66 <widget name="MenuEntry" position="0,25" size="132,21" font="Regular;16" />
67 <widget source="CurrentTime" render="Label" position="50,46" size="82,18" font="Regular;16" >
68 <convert type="ClockToText">WithSeconds</convert>
72 def __init__(self, session, parent):
73 Screen.__init__(self, session)
74 self["MenuTitle"] = Label(parent.menu_title)
75 self["MenuEntry"] = Label("")
76 self["CurrentTime"] = Clock()
78 self.onShow.append(self.addWatcher)
79 self.onHide.append(self.removeWatcher)
82 self.parent["menu"].onSelectionChanged.append(self.selectionChanged)
83 self.selectionChanged()
85 def removeWatcher(self):
86 self.parent["menu"].onSelectionChanged.remove(self.selectionChanged)
88 def selectionChanged(self):
89 self["MenuEntry"].setText(self.parent["menu"].getCurrent()[0])
92 def okbuttonClick(self):
94 selection = self["menu"].getCurrent()
97 def execText(self, text):
100 def runScreen(self, arg):
101 # arg[0] is the module (as string)
102 # arg[1] is Screen inside this module
103 # plus possible arguments, as
104 # string (as we want to reference
105 # stuff which is just imported)
108 exec "from " + arg[0] + " import *"
110 self.openDialog(*eval(arg[1]))
112 def nothing(self): #dummy
115 def openDialog(self, *dialog): # in every layer needed
116 self.session.open(*dialog)
118 def openSetup(self, dialog):
119 self.session.openWithCallback(self.menuClosed, Setup, dialog)
121 def addMenu(self, destList, node):
122 MenuTitle = _(node.getAttribute("text").encode("UTF-8") or "??")
123 x = node.getAttribute("flushConfigOnClose")
125 a = boundFunction(self.session.openWithCallback, self.menuClosedWithConfigFlush, Menu, node, node.childNodes)
127 a = boundFunction(self.session.openWithCallback, self.menuClosed, Menu, node, node.childNodes)
128 #TODO add check if !empty(node.childNodes)
129 destList.append((MenuTitle, a))
131 def menuClosedWithConfigFlush(self, *res):
133 self.menuClosed(*res)
135 def menuClosed(self, *res):
136 if len(res) and res[0]:
139 def addItem(self, destList, node):
140 item_text = node.getAttribute("text").encode("UTF-8")
141 for x in node.childNodes:
142 if x.nodeType != xml.dom.minidom.Element.nodeType:
144 elif x.tagName == 'screen':
145 module = x.getAttribute("module") or None
146 screen = x.getAttribute("screen") or None
153 module = "Screens." + module
157 # check for arguments. they will be appended to the
159 args = XMLTools.mergeText(x.childNodes)
160 screen += ", " + args
162 destList.append((_(item_text or "??"), boundFunction(self.runScreen, (module, screen))))
164 elif x.tagName == 'code':
165 destList.append((_(item_text or "??"), boundFunction(self.execText, XMLTools.mergeText(x.childNodes))))
167 elif x.tagName == 'setup':
168 id = x.getAttribute("id")
170 item_text = _(getSetupTitle(id)) + "..."
172 item_text = _(item_text)
173 destList.append((item_text, boundFunction(self.openSetup, id)))
176 destList.append((item_text,self.nothing))
179 def __init__(self, session, parent, childNode):
180 Screen.__init__(self, session)
186 for x in childNode: #walk through the actual nodelist
187 if x.nodeType != xml.dom.minidom.Element.nodeType:
189 elif x.tagName == 'item':
190 self.addItem(list, x)
192 elif x.tagName == 'menu':
193 self.addMenu(list, x)
195 elif x.tagName == "id":
196 menuID = x.getAttribute("val")
199 if menuupdater.updatedMenuAvailable(menuID):
200 for x in menuupdater.getUpdatedMenu(menuID):
202 list.append((x[0], boundFunction(self.runScreen, (x[2], x[3] + ", "))))
206 self["menu"] = MenuList(list)
208 self["actions"] = ActionMap(["OkCancelActions", "MenuActions"],
210 "ok": self.okbuttonClick,
211 "cancel": self.closeNonRecursive,
212 "menu": self.closeRecursive
215 a = parent.getAttribute("title").encode("UTF-8") or None
217 a = _(parent.getAttribute("text").encode("UTF-8"))
218 self["title"] = Header(a)
221 def closeNonRecursive(self):
224 def closeRecursive(self):
227 def createSummary(self):
230 class MainMenu(Menu):
231 #add file load functions for the xml-file
233 def __init__(self, *x):
234 Menu.__init__(self, *x)
235 self.skinName = "Menu"
237 def openDialog(self, dialog):
238 self.session.open(dialog)
240 def openSetup(self, dialog):
241 self.session.open(Setup, dialog)
244 print "set Mode to TV"
247 def setModeRadio(self):
248 print "set Mode to Radio"
251 def setModeFile(self):
252 print "set Mode to File"