4 #include <lib/base/object.h>
5 #include <lib/service/iservice.h>
6 #include <lib/nav/playlist.h>
7 #include <connection.h>
9 class eNavigation: public iObject, public Object
11 DECLARE_REF(eNavigation);
13 ePtr<iPlayableService> m_runningService;
15 ePtr<iRecordableService> m_recordingService;
17 ePtr<iServiceHandler> m_servicehandler;
18 Signal2<void,eNavigation*,int> m_event;
19 ePtr<eConnection> m_service_event_conn;
20 void serviceEvent(iPlayableService* service, int event);
22 ePtr<ePlaylist> m_playlist;
26 evStopService, /** the "current" service was just stopped and likes to be deallocated (clear refs!) */
27 evNewService, /** a new "current" service was just started */
28 evPlayFailed, /** the next service (in playlist) or the one given in playService failed to play */
29 evPlaylistDone, /** the last service in the playlist was just played */
30 evUpdatedEventInfo /** the "currently running" event info was updated */
33 RESULT playService(const eServiceReference &service);
34 RESULT enqueueService(const eServiceReference &service);
35 RESULT connectEvent(const Slot2<void,eNavigation*,int> &event, ePtr<eConnection> &connection);
36 /* int connectServiceEvent(const Slot1<void,iPlayableService*,int> &event, ePtr<eConnection> &connection); */
37 RESULT getCurrentService(ePtr<iPlayableService> &service);
38 RESULT getPlaylist(ePtr<ePlaylist> &playlist);
39 RESULT stopService(void);
41 RESULT recordService(const eServiceReference &service);
42 RESULT endRecording();
45 eNavigation(iServiceHandler *serviceHandler);
46 virtual ~eNavigation();