2 from Components.MenuList import MenuList
3 from Components.ActionMap import ActionMap
4 from Components.Header import Header
5 from Components.Button import Button
6 from Components.Label import Label
7 from Components.ProgressBar import ProgressBar
8 from Components.config import configfile
9 from Components.Clock import Clock
11 from Tools.Directories import resolveFilename, SCOPE_SKIN
13 from enigma import quitMainloop
15 import xml.dom.minidom
16 from xml.dom import EMPTY_NAMESPACE
17 from skin import elementsWithTag
19 from Screens.Setup import *
21 from Tools import XMLTools
25 screen["clock"] = Clock()
28 # <item text="TV-Mode">self.setModeTV()</item>
29 # <item text="Radio-Mode">self.setModeRadio()</item>
30 # <item text="File-Mode">self.setModeFile()</item>
31 # <item text="Scart">self.openDialog(ScartLoopThrough)</item>
32 # <item text="Sleep Timer"></item>
36 menufile = file(resolveFilename(SCOPE_SKIN, 'menu.xml'), 'r')
37 mdom = xml.dom.minidom.parseString(menufile.read())
41 def getValbyAttr(x, attr):
42 for p in range(x.attributes.length):
43 a = x.attributes.item(p)
52 def __init__(self, fnc, *args):
60 self.updatedMenuItems = {}
62 def addMenuItem(self, id, pos, text, module, screen):
63 if not self.updatedMenuAvailable(id):
64 self.updatedMenuItems[id] = []
65 self.updatedMenuItems[id].append([text, pos, module, screen])
67 def delMenuItem(self, id, pos, text, module, screen):
68 self.updatedMenuItems[id].remove([text, pos, module, screen])
70 def updatedMenuAvailable(self, id):
71 return self.updatedMenuItems.has_key(id)
73 def getUpdatedMenu(self, id):
74 return self.updatedMenuItems[id]
76 menuupdater = MenuUpdater()
78 class MenuSummary(Screen):
80 <screen position="0,0" size="132,64">
81 <widget name="Clock" position="50,46" size="82,18" font="Regular;19" />
82 <widget name="MenuTitle" position="0,4" size="132,21" font="Regular;19" />
83 <widget name="MenuEntry" position="0,25" size="132,21" font="Regular;19" />
86 def __init__(self, session, parent):
87 Screen.__init__(self, session)
88 self["MenuTitle"] = Label(parent.menu_title)
89 self["MenuEntry"] = Label("")
90 self["Clock"] = Clock()
92 def setCurrentEntry(self, entry):
93 self["MenuEntry"].setText(entry)
96 def okbuttonClick(self):
98 selection = self["menu"].getCurrent()
101 def execText(self, text):
104 def runScreen(self, arg):
105 # arg[0] is the module (as string)
106 # arg[1] is Screen inside this module
107 # plus possible arguments, as
108 # string (as we want to reference
109 # stuff which is just imported)
112 exec "from " + arg[0] + " import *"
114 self.openDialog(*eval(arg[1]))
116 def nothing(self): #dummy
119 def openDialog(self, *dialog): # in every layer needed
120 self.session.open(*dialog)
122 def openSetup(self, dialog):
123 self.session.openWithCallback(self.menuClosed, Setup, dialog)
125 def addMenu(self, destList, node):
126 MenuTitle = _(getValbyAttr(node, "text"))
127 if MenuTitle != "": #check for title
128 x = getValbyAttr(node, "flushConfigOnClose")
130 a = boundFunction(self.session.openWithCallback, self.menuClosedWithConfigFlush, Menu, node, node.childNodes)
132 a = boundFunction(self.session.openWithCallback, self.menuClosed, Menu, node, node.childNodes)
133 #TODO add check if !empty(node.childNodes)
134 destList.append((MenuTitle, a))
136 def menuClosedWithConfigFlush(self, *res):
138 self.menuClosed(*res)
140 def menuClosed(self, *res):
141 if len(res) and res[0]:
144 def addItem(self, destList, node):
145 ItemText = _(getValbyAttr(node, "text"))
146 if ItemText != "": #check for name
147 for x in node.childNodes:
148 if x.nodeType != xml.dom.minidom.Element.nodeType:
150 elif x.tagName == 'screen':
151 module = getValbyAttr(x, "module")
152 screen = getValbyAttr(x, "screen")
158 module = "Screens." + module
160 # check for arguments. they will be appended to the
162 args = XMLTools.mergeText(x.childNodes)
163 screen += ", " + args
165 destList.append((ItemText, boundFunction(self.runScreen, (module, screen))))
167 elif x.tagName == 'code':
168 destList.append((ItemText, boundFunction(self.execText, XMLTools.mergeText(x.childNodes))))
170 elif x.tagName == 'setup':
171 id = getValbyAttr(x, "id")
172 destList.append((ItemText, boundFunction(self.openSetup, id)))
175 destList.append((ItemText,self.nothing))
178 def __init__(self, session, parent, childNode):
179 Screen.__init__(self, session)
185 for x in childNode: #walk through the actual nodelist
186 if x.nodeType != xml.dom.minidom.Element.nodeType:
188 elif x.tagName == 'item':
189 self.addItem(list, x)
191 elif x.tagName == 'menu':
192 self.addMenu(list, x)
194 elif x.tagName == "id":
195 menuID = getValbyAttr(x, "val")
198 if menuupdater.updatedMenuAvailable(menuID):
199 for x in menuupdater.getUpdatedMenu(menuID):
201 list.append((x[0], boundFunction(self.runScreen, (x[2], x[3] + ", "))))
205 self["menu"] = MenuList(list)
206 self["menu"].onSelectionChanged.append(self.selectionChanged)
208 self["actions"] = ActionMap(["OkCancelActions", "MenuActions"],
210 "ok": self.okbuttonClick,
211 "cancel": self.closeNonRecursive,
212 "menu": self.closeRecursive
215 a = getValbyAttr(parent, "title")
216 if a == "": #if empty use name
217 a = _(getValbyAttr(parent, "text"))
218 self["title"] = Header(a)
221 def closeNonRecursive(self):
224 def closeRecursive(self):
227 def createSummary(self):
230 def selectionChanged(self):
231 entry = self["menu"].getCurrent()[0]
232 for x in self.summaries:
233 x.setCurrentEntry(entry)
235 class MainMenu(Menu):
236 #add file load functions for the xml-file
238 def __init__(self, *x):
239 Menu.__init__(self, *x)
240 self.skinName = "Menu"
242 def openDialog(self, dialog):
243 self.session.open(dialog)
245 def openSetup(self, dialog):
246 self.session.open(Setup, dialog)
249 print "set Mode to TV"
252 def setModeRadio(self):
253 print "set Mode to Radio"
256 def setModeFile(self):
257 print "set Mode to File"