generic show/hide support for GUIComponents
[enigma2.git] / lib / python / Screens / EpgSelection.py
index c8db81b..378e0d8 100644 (file)
@@ -155,25 +155,25 @@ class EPGSelection(Screen):
 
        def applyButtonState(self, state):
                if state == 1:
-                       self["now_button_sel"].showWidget()
-                       self["now_button"].hideWidget()
+                       self["now_button_sel"].show()
+                       self["now_button"].hide()
                else:
-                       self["now_button"].showWidget()
-                       self["now_button_sel"].hideWidget()
+                       self["now_button"].show()
+                       self["now_button_sel"].hide()
 
                if state == 2:
-                       self["next_button_sel"].showWidget()
-                       self["next_button"].hideWidget()
+                       self["next_button_sel"].show()
+                       self["next_button"].hide()
                else:
-                       self["next_button"].showWidget()
-                       self["next_button_sel"].hideWidget()
+                       self["next_button"].show()
+                       self["next_button_sel"].hide()
 
                if state == 3:
-                       self["more_button_sel"].showWidget()
-                       self["more_button"].hideWidget()
+                       self["more_button_sel"].show()
+                       self["more_button"].hide()
                else:
-                       self["more_button"].showWidget()
-                       self["more_button_sel"].hideWidget()
+                       self["more_button"].show()
+                       self["more_button_sel"].hide()
 
        def onSelectionChanged(self):
                if self.type == EPG_TYPE_MULTI: