from Components.Console import Console
from os import listdir as os_listdir, path as os_path
from re import compile as re_compile
+from enigma import eEnv
class Keyboard:
def __init__(self):
self.readKeyboardMapFiles()
def readKeyboardMapFiles(self):
- for keymapfile in os_listdir('/usr/share/keymaps/'):
+ for keymapfile in os_listdir(eEnv.resolve('${datadir}/keymaps/')):
if (keymapfile.endswith(".info")):
- f = open('/usr/share/keymaps/' + keymapfile)
+ f = open(eEnv.resolve('${datadir}/keymaps/') + keymapfile)
mapfile = None
mapname = None
for line in f:
try:
keymap = self.keyboardmaps[index]
print "Activating keymap:",keymap[1]
- keymappath = '/usr/share/keymaps/' + keymap[0]
+ keymappath = eEnv.resolve('${datadir}/keymaps/') + keymap[0]
if os_path.exists(keymappath):
Console().ePopen(("loadkmap < " + str(keymappath)))
except: