add a blinking point to the infobar
[enigma2.git] / lib / nav / core.h
index 99cf75a..8b9502d 100644 (file)
@@ -3,32 +3,40 @@
 
 #include <lib/base/object.h>
 #include <lib/service/iservice.h>
 
 #include <lib/base/object.h>
 #include <lib/service/iservice.h>
+#include <lib/nav/playlist.h>
 #include <connection.h>
 
 class eNavigation: public iObject, public Object
 {
 #include <connection.h>
 
 class eNavigation: public iObject, public Object
 {
-       DECLARE_REF;
+       DECLARE_REF(eNavigation);
 private:
        ePtr<iPlayableService> m_runningService;
 private:
        ePtr<iPlayableService> m_runningService;
+       
        ePtr<iServiceHandler> m_servicehandler;
        Signal2<void,eNavigation*,int> m_event;
        ePtr<eConnection> m_service_event_conn;
        void serviceEvent(iPlayableService* service, int event);
        
        ePtr<iServiceHandler> m_servicehandler;
        Signal2<void,eNavigation*,int> m_event;
        ePtr<eConnection> m_service_event_conn;
        void serviceEvent(iPlayableService* service, int event);
        
-       std::list<eServiceReference> m_playlist;
+       ePtr<ePlaylist> m_playlist;
 public:
        enum
        {
                evStopService,  /** the "current" service was just stopped and likes to be deallocated (clear refs!) */
 public:
        enum
        {
                evStopService,  /** the "current" service was just stopped and likes to be deallocated (clear refs!) */
-               evNewService, /** a new "current" service was just started */
-               evPlayFailed,
-               evPlaylistDone
+               evNewService,   /** a new "current" service was just started */
+               evPlayFailed,   /** the next service (in playlist) or the one given in playService failed to play */
+               evPlaylistDone, /** the last service in the playlist was just played */
+               evUpdatedEventInfo /** the "currently running" event info was updated */
        };
        };
+       
        RESULT playService(const eServiceReference &service);
        RESULT enqueueService(const eServiceReference &service);
        RESULT connectEvent(const Slot2<void,eNavigation*,int> &event, ePtr<eConnection> &connection);
 /*     int connectServiceEvent(const Slot1<void,iPlayableService*,int> &event, ePtr<eConnection> &connection); */
        RESULT getCurrentService(ePtr<iPlayableService> &service);
        RESULT playService(const eServiceReference &service);
        RESULT enqueueService(const eServiceReference &service);
        RESULT connectEvent(const Slot2<void,eNavigation*,int> &event, ePtr<eConnection> &connection);
 /*     int connectServiceEvent(const Slot1<void,iPlayableService*,int> &event, ePtr<eConnection> &connection); */
        RESULT getCurrentService(ePtr<iPlayableService> &service);
+       RESULT getPlaylist(ePtr<ePlaylist> &playlist);
+       RESULT stopService(void);
+       
+       RESULT recordService(const eServiceReference &ref, ePtr<iRecordableService> &service);
        
        RESULT pause(int p);
        eNavigation(iServiceHandler *serviceHandler);
        
        RESULT pause(int p);
        eNavigation(iServiceHandler *serviceHandler);