ePtr<eConnection> m_service_event_conn;
void serviceEvent(iPlayableService* service, int event);
public:
- enum
- {
- evStopService, /** the "current" service was just stopped and likes to be deallocated (clear refs!) */
- evNewService, /** a new "current" service was just started */
- evPlayFailed, /** the next service (in playlist) or the one given in playService failed to play */
- evUpdatedEventInfo, /** the "currently running" event info was updated */
- evUpdatedInfo /** the program info of this service was updated */
- };
RESULT playService(const eServiceReference &service);
RESULT connectEvent(const Slot2<void,eNavigation*,int> &event, ePtr<eConnection> &connection);