+ def pushSummary(self):
+ if self.summary is not None:
+ self.summary.hide()
+ self.summary_stack.append(self.summary)
+ self.summary = None
+
+ def popSummary(self):
+ if self.summary is not None:
+ self.summary.doClose()
+ self.summary = self.summary_stack.pop()
+ if self.summary is not None:
+ self.summary.show()
+
+from Screens.Volume import Volume
+from Screens.Mute import Mute
+from GlobalActions import globalActionMap
+
+#TODO .. move this to a own .py file
+class VolumeControl:
+ """Volume control, handles volUp, volDown, volMute actions and display
+ a corresponding dialog"""
+ def __init__(self, session):
+ global globalActionMap
+ globalActionMap.actions["volumeUp"]=self.volUp
+ globalActionMap.actions["volumeDown"]=self.volDown
+ globalActionMap.actions["volumeMute"]=self.volMute
+
+ config.audio = ConfigSubsection()
+ config.audio.volume = ConfigInteger(default = 100, limits = (0, 100))
+
+ self.volumeDialog = session.instantiateDialog(Volume)
+ self.muteDialog = session.instantiateDialog(Mute)
+
+ self.hideVolTimer = eTimer()
+ self.hideVolTimer.timeout.get().append(self.volHide)
+
+ vol = config.audio.volume.value
+ self.volumeDialog.setValue(vol)
+ self.volctrl = eDVBVolumecontrol.getInstance()
+ self.volctrl.setVolume(vol, vol)
+
+ def volSave(self):
+ if self.volctrl.isMuted():
+ config.audio.volume.value = 0
+ else:
+ config.audio.volume.value = self.volctrl.getVolume()
+ config.audio.volume.save()
+
+ def volUp(self):
+ self.setVolume(+1)
+
+ def volDown(self):
+ self.setVolume(-1)
+
+ def setVolume(self, direction):
+ oldvol = self.volctrl.getVolume()
+ if direction > 0:
+ self.volctrl.volumeUp()
+ else:
+ self.volctrl.volumeDown()
+ is_muted = self.volctrl.isMuted()
+ vol = self.volctrl.getVolume()
+ self.volumeDialog.show()
+ if is_muted:
+ self.volMute() # unmute
+ elif not vol:
+ self.volMute(False, True) # mute but dont show mute symbol
+ if self.volctrl.isMuted():
+ self.volumeDialog.setValue(0)
+ else:
+ self.volumeDialog.setValue(self.volctrl.getVolume())
+ self.volSave()
+ self.hideVolTimer.start(3000, True)
+
+ def volHide(self):
+ self.volumeDialog.hide()
+
+ def volMute(self, showMuteSymbol=True, force=False):
+ vol = self.volctrl.getVolume()
+ if vol or force:
+ self.volctrl.volumeToggleMute()
+ if self.volctrl.isMuted():
+ if showMuteSymbol:
+ self.muteDialog.show()
+ self.volumeDialog.setValue(0)
+ else:
+ self.muteDialog.hide()
+ self.volumeDialog.setValue(vol)