activate language when used in standalone screen
[enigma2.git] / lib / python / Screens / AudioSelection.py
index a384174..e69de29 100644 (file)
@@ -1,42 +0,0 @@
-from Screen import Screen
-from Components.ActionMap import ActionMap
-from Components.MenuList import MenuList
-from Components.Label import Label
-from Tools.ISO639 import LanguageCodes
-
-class AudioSelection(Screen):
-       def KeyOk(self):
-               selection = self["tracks"].getCurrent()
-               print "select track " + str(selection[1])
-               
-               self.audio.selectTrack(selection[1])
-               self.close()
-       def __init__(self, session, audio):
-               Screen.__init__(self, session)
-
-               self["actions"] = ActionMap(["OkCancelActions"], 
-                       {
-                               "cancel": self.close,
-                               "ok": self.KeyOk,
-                       })
-
-               self.audio = audio
-
-               tlist = []
-               n = audio.getNumberOfTracks()
-               for x in range(n):
-                       i = audio.getTrackInfo(x)
-                       langCode = i.getLanguage()
-                       
-                       description = i.getDescription();
-                       
-                       if langCode in LanguageCodes:
-                               language = LanguageCodes[langCode][0]
-                               if len(description):
-                                       description += " (" + language + ")"
-                               else:
-                                       description = language
-
-                       tlist.append((description, x))
-
-               self["tracks"] = MenuList(tlist)