def __init__(self):
Renderer.__init__(self)
self.__position = 0
+ self.__seek_position = 0
self.__length = 0
+ self.__seek_enable = 0
self.__cutlist = [ ]
GUI_WIDGET = ePositionGauge
def postWidgetCreate(self, instance):
- self.changed()
+ self.changed((self.CHANGED_DEFAULT,))
+ self.cutlist_changed()
instance.setInOutList(self.__cutlist)
- def changed(self):
- (self.length, self.position) = (self.source.length or 0, self.source.position or 0)
+ def changed(self, what):
+ if what[0] == self.CHANGED_CLEAR:
+ (self.length, self.position) = 0
+ else:
+ (self.length, self.position) = (self.source.length or 0, self.source.position or 0)
def cutlist_changed(self):
self.cutlist = self.source.cutlist or [ ]
return self.__cutlist
def setCutlist(self, cutlist):
- self.__cutlist = cutlist
- if self.instance is not None:
- self.instance.setInOutList(cutlist)
+ if self.__cutlist != cutlist:
+ self.__cutlist = cutlist
+ if self.instance is not None:
+ self.instance.setInOutList(cutlist)
cutlist = property(getCutlist, setCutlist)
+
+ def getSeekEnable(self):
+ return self.__seek_enable
+
+ def setSeekEnable(self, val):
+ self.__seek_enable = val
+ if self.instance is not None:
+ self.instance.enableSeekPointer(val)
+
+ seek_pointer_enabled = property(getSeekEnable, setSeekEnable)
+
+ def getSeekPosition(self):
+ return self.__seek_position
+
+ def setSeekPosition(self, pos):
+ self.__seek_position = pos
+ if self.instance is not None:
+ self.instance.setSeekPosition(pos)
+
+ seek_pointer_position = property(getSeekPosition, setSeekPosition)