add 'weight' for menu entries (including plugins), so they can be sorted, patch by...
[enigma2.git] / lib / python / Screens / Menu.py
index 2b8ac05d27a09884010262a66b56a5c29a2622de..bba640403f1f892af06f871d980f4a1bb3806a7b 100644 (file)
@@ -35,13 +35,13 @@ class MenuUpdater:
        def __init__(self):
                self.updatedMenuItems = {}
        
-       def addMenuItem(self, id, pos, text, module, screen):
+       def addMenuItem(self, id, pos, text, module, screen, weight):
                if not self.updatedMenuAvailable(id):
                        self.updatedMenuItems[id] = []
-               self.updatedMenuItems[id].append([text, pos, module, screen])
+               self.updatedMenuItems[id].append([text, pos, module, screen, weight])
        
-       def delMenuItem(self, id, pos, text, module, screen):
-               self.updatedMenuItems[id].remove([text, pos, module, screen])
+       def delMenuItem(self, id, pos, text, module, screen, weight):
+               self.updatedMenuItems[id].remove([text, pos, module, screen, weight])
        
        def updatedMenuAvailable(self, id):
                return self.updatedMenuItems.has_key(id)
@@ -102,13 +102,14 @@ class Menu(Screen):
        def addMenu(self, destList, node):
                MenuTitle = _(node.getAttribute("text").encode("UTF-8") or "??")
                entryID = node.getAttribute("entryID") or "undefined"
+               weight = node.getAttribute("weight") or 50
                x = node.getAttribute("flushConfigOnClose")
                if x:
                        a = boundFunction(self.session.openWithCallback, self.menuClosedWithConfigFlush, Menu, node, node.childNodes)
                else:
                        a = boundFunction(self.session.openWithCallback, self.menuClosed, Menu, node, node.childNodes)
                #TODO add check if !empty(node.childNodes)
-               destList.append((MenuTitle, a, entryID))
+               destList.append((MenuTitle, a, entryID, weight))
 
        def menuClosedWithConfigFlush(self, *res):
                configfile.save()
@@ -121,6 +122,7 @@ class Menu(Screen):
        def addItem(self, destList, node):
                item_text = node.getAttribute("text").encode("UTF-8")
                entryID = node.getAttribute("entryID") or "undefined"
+               weight = node.getAttribute("weight") or 50
                for x in node.childNodes:
                        if x.nodeType != xml.dom.minidom.Element.nodeType:
                                continue
@@ -142,10 +144,10 @@ class Menu(Screen):
                                args = XMLTools.mergeText(x.childNodes)
                                screen += ", " + args
 
-                               destList.append((_(item_text or "??"), boundFunction(self.runScreen, (module, screen)), entryID))
+                               destList.append((_(item_text or "??"), boundFunction(self.runScreen, (module, screen)), entryID, weight))
                                return
                        elif x.tagName == 'code':
-                               destList.append((_(item_text or "??"), boundFunction(self.execText, XMLTools.mergeText(x.childNodes)), entryID))
+                               destList.append((_(item_text or "??"), boundFunction(self.execText, XMLTools.mergeText(x.childNodes)), entryID, weight))
                                return
                        elif x.tagName == 'setup':
                                id = x.getAttribute("id")
@@ -153,9 +155,9 @@ class Menu(Screen):
                                        item_text = _(getSetupTitle(id)) + "..."
                                else:
                                        item_text = _(item_text)
-                               destList.append((item_text, boundFunction(self.openSetup, id), entryID))
+                               destList.append((item_text, boundFunction(self.openSetup, id), entryID, weight))
                                return
-               destList.append((item_text, self.nothing, entryID))
+               destList.append((item_text, self.nothing, entryID, weight))
 
 
        def __init__(self, session, parent, childNode):
@@ -182,13 +184,14 @@ class Menu(Screen):
                                if menuupdater.updatedMenuAvailable(menuID):
                                        for x in menuupdater.getUpdatedMenu(menuID):
                                                if x[1] == count:
-                                                       list.append((x[0], boundFunction(self.runScreen, (x[2], x[3] + ", "))))
+                                                       list.append((x[0], boundFunction(self.runScreen, (x[2], x[3] + ", ")), x[4]))
                                                        count += 1
 
                if menuID is not None:
                        # plugins
                        for l in plugins.getPluginsForMenu(menuID):
-                               list.append((l[0], boundFunction(l[1], self.session), l[2]))
+                               list.append((l[0], boundFunction(l[1], self.session), l[2], l[3] or 50))
+                                       
 
                # for the skin: first try a menu_<menuID>, then Menu
                self.skinName = [ ]
@@ -196,6 +199,9 @@ class Menu(Screen):
                        self.skinName.append("menu_" + menuID)
                self.skinName.append("Menu")
 
+               # Sort by Weight
+               list.sort(key=lambda x: int(x[3]))
+
                self["menu"] = List(list)
 
                self["actions"] = ActionMap(["OkCancelActions", "MenuActions"],