-from enigma import *
from Screens.Screen import Screen
-from Screens.MessageBox import MessageBox
from Components.ActionMap import NumberActionMap
from Components.Label import Label
-from Components.MenuList import MenuList
-from Components.GUIComponent import *
-
-import os
+from Components.ChoiceList import ChoiceEntryComponent, ChoiceList
+from Components.Sources.StaticText import StaticText
class ChoiceBox(Screen):
- def __init__(self, session, title = "", list = []):
+ def __init__(self, session, title = "", list = [], keys = None, selection = 0):
Screen.__init__(self, session)
self["text"] = Label(title)
- self.list = list
- self["list"] = MenuList(list)
+ self.list = []
+ self.summarylist = []
+ if keys is None:
+ self.__keys = [ "1", "2", "3", "4", "5", "6", "7", "8", "9", "0", "red", "green", "yellow", "blue" ] + (len(list) - 10) * [""]
+ else:
+ self.__keys = keys + (len(list) - len(keys)) * [""]
+
+ self.keymap = {}
+ pos = 0
+ for x in list:
+ strpos = str(self.__keys[pos])
+ self.list.append(ChoiceEntryComponent(key = strpos, text = x))
+ if self.__keys[pos] != "":
+ self.keymap[self.__keys[pos]] = list[pos]
+ self.summarylist.append((self.__keys[pos],x[0]))
+ pos += 1
+ self["list"] = ChoiceList(list = self.list, selection = selection)
+ self["summary_list"] = StaticText()
+ self.updateSummary()
- self["actions"] = NumberActionMap(["WizardActions", "InputActions"],
+ self["actions"] = NumberActionMap(["WizardActions", "InputActions", "ColorActions", "DirectionActions"],
{
"ok": self.go,
"back": self.cancel,
"7": self.keyNumberGlobal,
"8": self.keyNumberGlobal,
"9": self.keyNumberGlobal,
- "0": self.keyNumberGlobal
+ "0": self.keyNumberGlobal,
+ "red": self.keyRed,
+ "green": self.keyGreen,
+ "yellow": self.keyYellow,
+ "blue": self.keyBlue,
+ "up": self.up,
+ "down": self.down
}, -1)
def keyLeft(self):
def keyRight(self):
pass
+ def up(self):
+ if len(self["list"].list) > 0:
+ while 1:
+ self["list"].instance.moveSelection(self["list"].instance.moveUp)
+ self.updateSummary(self["list"].l.getCurrentSelectionIndex())
+ if self["list"].l.getCurrentSelection()[0][0] != "--" or self["list"].l.getCurrentSelectionIndex() == 0:
+ break
+
+ def down(self):
+ if len(self["list"].list) > 0:
+ while 1:
+ self["list"].instance.moveSelection(self["list"].instance.moveDown)
+ self.updateSummary(self["list"].l.getCurrentSelectionIndex())
+ if self["list"].l.getCurrentSelection()[0][0] != "--" or self["list"].l.getCurrentSelectionIndex() == len(self["list"].list) - 1:
+ break
+
+ # runs a number shortcut
def keyNumberGlobal(self, number):
- print "pressed", number
- #self["input"].number(number)
-
+ self.goKey(str(number))
+
+ # runs the current selected entry
def go(self):
- self.close(self["list"].l.getCurrentSelection())
- #self.close(self["input"].getText())
-
+ cursel = self["list"].l.getCurrentSelection()
+ if cursel:
+ self.goEntry(cursel[0])
+ else:
+ self.cancel()
+
+ # runs a specific entry
+ def goEntry(self, entry):
+ if len(entry) > 2 and isinstance(entry[1], str) and entry[1] == "CALLFUNC":
+ # CALLFUNC wants to have the current selection as argument
+ arg = self["list"].l.getCurrentSelection()[0]
+ entry[2](arg)
+ else:
+ self.close(entry)
+
+ # lookups a key in the keymap, then runs it
+ def goKey(self, key):
+ if self.keymap.has_key(key):
+ entry = self.keymap[key]
+ self.goEntry(entry)
+
+ # runs a color shortcut
+ def keyRed(self):
+ self.goKey("red")
+
+ def keyGreen(self):
+ self.goKey("green")
+
+ def keyYellow(self):
+ self.goKey("yellow")
+
+ def keyBlue(self):
+ self.goKey("blue")
+
+ def updateSummary(self, curpos=0):
+ pos = 0
+ summarytext = ""
+ for entry in self.summarylist:
+ if pos > curpos-2 and pos < curpos+5:
+ if pos == curpos:
+ summarytext += ">"
+ else:
+ summarytext += entry[0]
+ summarytext += ' ' + entry[1] + '\n'
+ pos += 1
+ self["summary_list"].setText(summarytext)
+
def cancel(self):
- self.close(None)
\ No newline at end of file
+ self.close(None)