if keys is None:
self.keys = [ "1", "2", "3", "4", "5", "6", "7", "8", "9", "0", "red", "green", "yellow", "blue" ] + (len(list) - 10) * [""]
else:
- self.keys = keys
+ self.keys = keys + (len(list) - len(keys)) * [""]
self.keymap = {}
pos = 0
pos += 1
self["list"] = ChoiceList(list = self.list, selection = selection)
- self["actions"] = NumberActionMap(["WizardActions", "InputActions", "ColorActions"],
+ self["actions"] = NumberActionMap(["WizardActions", "InputActions", "ColorActions", "DirectionActions"],
{
"ok": self.go,
"back": self.cancel,
"red": self.keyRed,
"green": self.keyGreen,
"yellow": self.keyYellow,
- "blue": self.keyBlue
+ "blue": self.keyBlue,
+ "up": self.up,
+ "down": self.down
}, -1)
def keyLeft(self):
def keyRight(self):
pass
+ def up(self):
+ if len(self["list"].list) > 0:
+ while 1:
+ self["list"].instance.moveSelection(self["list"].instance.moveUp)
+ if self["list"].l.getCurrentSelection()[0][0] != "--" or self["list"].l.getCurrentSelectionIndex() == 0:
+ break
+
+ def down(self):
+ if len(self["list"].list) > 0:
+ while 1:
+ self["list"].instance.moveSelection(self["list"].instance.moveDown)
+ if self["list"].l.getCurrentSelection()[0][0] != "--" or self["list"].l.getCurrentSelectionIndex() == len(self["list"].list) - 1:
+ break
+
+
def keyNumberGlobal(self, number):
print "pressed", number
if self.keymap.has_key(str(number)):
self.close(self.keymap[str(number)])
def go(self):
- self.close(self["list"].l.getCurrentSelection()[0])
- #self.close(self["input"].getText())
+ if len(self["list"].list) > 0:
+ self.close(self["list"].l.getCurrentSelection()[0])
+ else:
+ self.close(None)
def keyRed(self):
if self.keymap.has_key("red"):