from Screen import Screen
-from Components.ActionMap import ActionMap
+from Components.ActionMap import NumberActionMap
from Components.config import config #global config instance
-from Components.config import configBoolean
+from Components.config import configSelection
from Components.ConfigList import ConfigList
from Components.Label import Label
+from Components.Pixmap import Pixmap
import xml.dom.minidom
from xml.dom import EMPTY_NAMESPACE
from Tools import XMLTools
+# FIXME: use resolveFile!
# read the setupmenu
try:
# first we search in the current path
setupdom = xml.dom.minidom.parseString(setupfile.read())
setupfile.close()
-def getValbyAttr(x, attr):
- for p in range(x.attributes.length):
- a = x.attributes.item(p)
- attrib = str(a.name)
- value = str(a.value)
- if attrib == attr:
- return value
+class SetupSummary(Screen):
+ skin = """
+ <screen position="0,0" size="132,64">
+ <widget name="SetupTitle" position="0,0" size="132,16" font="Regular;12" />
+ <widget name="SetupEntry" position="0,16" size="132,32" font="Regular;12" />
+ <widget name="SetupValue" position="0,48" size="132,16" font="Regular;12" />
+ </screen>"""
+
+ def __init__(self, session, parent):
+ Screen.__init__(self, session)
+ self["SetupTitle"] = Label(_(parent.setup_title))
+ self["SetupEntry"] = Label("")
+ self["SetupValue"] = Label("")
+ self.parent = parent
+ self.onShow.append(self.addWatcher)
+ self.onHide.append(self.removeWatcher)
+
+ def addWatcher(self):
+ self.parent.onChangedEntry.append(self.selectionChanged)
+ self.parent["config"].onSelectionChanged.append(self.selectionChanged)
+ self.selectionChanged()
- return ""
+ def removeWatcher(self):
+ self.parent.onChangedEntry.remove(self.selectionChanged)
+ self.parent["config"].onSelectionChanged.remove(self.selectionChanged)
+
+ def selectionChanged(self):
+ self["SetupEntry"].text = self.parent.getCurrentEntry()
+ self["SetupValue"].text = self.parent.getCurrentValue()
class Setup(Screen):
+ def __init__(self, session, setup):
+ Screen.__init__(self, session)
+
+ xmldata = setupdom.childNodes[0]
+
+ entries = xmldata.childNodes
+
+ self.onChangedEntry = [ ]
+ list = []
+
+ for x in entries: #walk through the actual nodelist
+ if x.nodeType != xml.dom.minidom.Element.nodeType:
+ continue
+ elif x.tagName == 'setup':
+ if x.getAttribute("key") != setup:
+ continue
+ self.addItems(list, x.childNodes);
+ myTitle = x.getAttribute("title").encode("UTF-8")
+
+ #check for list.entries > 0 else self.close
+
+ self["config"] = ConfigList(list)
+
+ self.setup_title = myTitle
+ self["title"] = Label(_(self.setup_title))
+
+ self["oktext"] = Label(_("OK"))
+ self["canceltext"] = Label(_("Cancel"))
+ self["ok"] = Pixmap()
+ self["cancel"] = Pixmap()
+
+ self["actions"] = NumberActionMap(["SetupActions"],
+ {
+ "cancel": self.keyCancel,
+ "ok": self.keyOk,
+ "left": self.keyLeft,
+ "right": self.keyRight,
+ "save": self.keySave,
+ "1": self.keyNumberGlobal,
+ "2": self.keyNumberGlobal,
+ "3": self.keyNumberGlobal,
+ "4": self.keyNumberGlobal,
+ "5": self.keyNumberGlobal,
+ "6": self.keyNumberGlobal,
+ "7": self.keyNumberGlobal,
+ "8": self.keyNumberGlobal,
+ "9": self.keyNumberGlobal,
+ "0": self.keyNumberGlobal
+ }, -1)
+
+ self.changedEntry()
+
+ # for summary:
+ def changedEntry(self):
+ for x in self.onChangedEntry:
+ x()
+
+ def getCurrentEntry(self):
+ return self["config"].getCurrent()[0]
+
+ def getCurrentValue(self):
+ return str(self["config"].getCurrent()[1].parent.value)
+
+ def createSummary(self):
+ return SetupSummary
def addItems(self, list, childNode):
for x in childNode:
if x.nodeType != xml.dom.minidom.Element.nodeType:
continue
elif x.tagName == 'item':
- ItemText = getValbyAttr(x, "text")
+ item_text = _(x.getAttribute("text").encode("UTF-8") or "??")
b = eval(XMLTools.mergeText(x.childNodes));
- print "item " + ItemText + " " + b.configPath
+ print "item " + item_text + " " + b.configPath
if b == "":
continue
#add to configlist
# the first b is the item itself, ignored by the configList.
# the second one is converted to string.
- list.append( (ItemText, item) )
+ list.append( (item_text, item) )
+
+ def handleKey(self, key):
+ # ignore keys when not enabled
+ if self["config"].getCurrent()[1].parent.enabled:
+ self["config"].handleKey(config.key[key])
+ print self["config"].getCurrent()
+ self.changedEntry()
def keyOk(self):
- if (self["config"].getCurrent()[1].parent.enabled == True):
- self["config"].handleKey(config.choseElement)
+ self.handleKey("choseElement")
+
def keyLeft(self):
- if (self["config"].getCurrent()[1].parent.enabled == True):
- self["config"].handleKey(config.prevElement)
+ self.handleKey("prevElement")
+
def keyRight(self):
- if (self["config"].getCurrent()[1].parent.enabled == True):
- self["config"].handleKey(config.nextElement)
+ self.handleKey("nextElement")
def keySave(self):
print "save requested"
for x in self["config"].list:
x[1].cancel()
self.close()
-
- def __init__(self, session, setup):
- Screen.__init__(self, session)
-
- print "request setup for " + setup
-
- xmldata = setupdom.childNodes[0]
- entries = xmldata.childNodes
+ def keyNumberGlobal(self, number):
+ self.handleKey(str(number))
- list = []
-
- for x in entries: #walk through the actual nodelist
- if x.nodeType != xml.dom.minidom.Element.nodeType:
- continue
- elif x.tagName == 'setup':
- ItemText = getValbyAttr(x, "key")
- if ItemText != setup:
- continue
- self.addItems(list, x.childNodes);
-
- #check for list.entries > 0 else self.close
-
- self["config"] = ConfigList(list)
-
- self["ok"] = Label("OK")
- self["cancel"] = Label("Cancel")
-
- self["actions"] = ActionMap(["SetupActions"],
- {
- "cancel": self.keyCancel,
- "ok": self.keyOk,
- "left": self.keyLeft,
- "right": self.keyRight,
- "save": self.keySave
- }, -1)
+def getSetupTitle(id):
+ xmldata = setupdom.childNodes[0].childNodes
+ for x in elementsWithTag(xmldata, "setup"):
+ if x.getAttribute("key") == id:
+ return x.getAttribute("title").encode("UTF-8")