use stride, allocate accel surface
[enigma2.git] / lib / dvb / subtitle.cpp
index f4b5b7e415f23dbbafc81fdb90bc7cdf7d9b2be2..b6c5b7189dd1fe7400b6cb01329bd1084f6c7cd1 100644 (file)
@@ -81,7 +81,7 @@ void eDVBSubtitleParser::subtitle_process_line(subtitle_page *page, int object_i
                                }
 //                             //eDebug("inserting %d bytes (into region %d)", len, region->region_id);
 //                             eDebug("put data to region_buffer %p", &(*region->region_buffer));
-                               memcpy((__u8*)region->region_buffer->surface->data + region->region_width * y + x, data, len);
+                               memcpy((__u8*)region->region_buffer->surface->data + region->region_buffer->surface->stride * y + x, data, len);
                        }
                        object = object->next;
                }
@@ -345,6 +345,8 @@ int eDVBSubtitleParser::subtitle_process_segment(__u8 *segment)
                        }
                }
 
+               page->state = page_state;
+
                //eDebug("page updated: old: %d, new: %d", page->page_version_number, page_version_number);
                        // when acquisition point or mode change: remove all displayed pages.
                if ((page_state == 1) || (page_state == 2))
@@ -488,7 +490,7 @@ int eDVBSubtitleParser::subtitle_process_segment(__u8 *segment)
                region->region_height |= *segment++;
                processed_length += 2;
 
-               region->region_buffer = new gPixmap(eSize(region->region_width, region->region_height), 8);
+               region->region_buffer = new gPixmap(eSize(region->region_width, region->region_height), 8, 1);
                //eDebug("new region_buffer %p", &(*region->region_buffer));
 
                int region_level_of_compatibility, region_depth;
@@ -804,7 +806,8 @@ void eDVBSubtitleParser::subtitle_redraw_all()
        subtitle_page *page = m_pages;
        while(page)
        {
-               subtitle_redraw(page->page_id);
+               if (page->state != 0)
+                       subtitle_redraw(page->page_id);
                page = page->next;
        }
 #else