- listbox size gets recalculated at the correct position
[enigma2.git] / mytest.py
index 8015888..1a4b036 100644 (file)
--- a/mytest.py
+++ b/mytest.py
@@ -17,11 +17,23 @@ from skin import applyGUIskin
 # we thus have one (static) hierarchy of screens (classes, not instances)
 # and one with the instanciated components itself (both global and dynamic)
 
+had = dict()
+
 def dump(dir, p = ""):
        if isinstance(dir, dict):
                for (entry, val) in dir.items():
-                       dump(val, p + "/" + entry)
-       print p + ":" + str(dir.__class__)
+                       dump(val, p + "(dict)/" + entry)
+       if hasattr(dir, "__dict__"):
+               for name, value in dir.__dict__.items():
+                       if not had.has_key(str(value)):
+                               had[str(value)] = 1
+                               dump(value, p + "/" + str(name))
+                       else:
+                               print p + "/" + str(name) + ":" + str(dir.__class__) + "(cycle)"
+       else:
+               print p + ":" + str(dir)
+
+# + ":" + str(dir.__class__)
 
 # defined components
 components = {}
@@ -59,45 +71,63 @@ class Session:
        
        def processDelay(self):
                self.execEnd()
-               self.currentDialog.doClose()
                
-               del self.currentDialog
-               del self.currentWindow
+               if self.currentDialog.isTmp:
+                       self.currentDialog.doClose()
                
-               if len(self.dialogStack):
-                       (self.currentDialog, self.currentWindow) = self.dialogStack.pop()
-                       self.execBegin()
+                       print sys.getrefcount(self.currentDialog)
+                       del self.currentDialog.instance
+                       dump(self.currentDialog)
+                       del self.currentDialog
+               
+               self.popCurrent()
                        
        def execBegin(self):
                        self.currentDialog.execBegin()
-                       self.currentWindow.show()
+                       self.currentDialog.instance.show()
                
        def execEnd(self):
                        self.currentDialog.execEnd()
-                       self.currentWindow.hide()
+                       self.currentDialog.instance.hide()
        
        def create(self, screen, arguments):
+               # creates an instance of 'screen' (which is a class)
                return screen(self, *arguments)
        
-       def open(self, screen, *arguments):
+       def instantiateDialog(self, screen, *arguments):
+               dlg = self.create(screen, arguments)
+               assert self.desktop != None
+               dlg.instance = eWindow(self.desktop)
+
+               gui = GUIOutputDevice()
+               gui.parent = dlg.instance
+               gui.create(dlg)
+
+               applyGUIskin(dlg, None, dlg.skinName, self.desktop)
+               
+               return dlg
+        
+       def pushCurrent(self):
                if self.currentDialog:
-                       self.dialogStack.append((self.currentDialog, self.currentWindow))
+                       self.dialogStack.append(self.currentDialog)
                        self.execEnd()
-               
-               self.currentDialog = self.create(screen, arguments)
-               
-               if self.desktop != None:
-                       self.currentWindow = eWindow(self.desktop)
-
-                       gui = GUIOutputDevice()
-                       gui.parent = self.currentWindow
-                       gui.create(self.currentDialog)
-
-                       applyGUIskin(self.currentDialog, self.currentWindow, None, self.currentDialog.skinName)
-
+       
+       def popCurrent(self):
+               if len(self.dialogStack):
+                       self.currentDialog = self.dialogStack.pop()
                        self.execBegin()
-               else:
-                       self.currentWindow = None
+       
+       def execDialog(self, dialog):
+               self.pushCurrent()
+               self.currentDialog = dialog
+               self.currentDialog.isTmp = False
+               self.execBegin()
+
+       def open(self, screen, *arguments):
+               self.pushCurrent()
+               self.currentDialog = self.instantiateDialog(screen, *arguments)
+               self.currentDialog.isTmp = True
+               self.execBegin()
 
        def keyEvent(self, code):
 #              print "code " + str(code)
@@ -132,8 +162,27 @@ def runScreenTest():
 
 import keymapparser
 keymapparser.readKeymap()
+import skin
+skin.loadSkin()
 
 # first, setup a screen
 runScreenTest()
 
 # now, run the mainloop
+
+#pt = eDebugClassPtr()
+#eDebugClass.getDebug(pt, 12)
+#p = pt.__deref__()
+#print pt.x
+#print p.x
+#print "removing ptr..."
+#pt = 0
+#print "now"
+#print "p is " + str(p)
+#print p.x
+#p = 0
+#
+#bla = eDebugClass()
+#bla = eDebugClass(2)
+#
+