self.nameCache = { }
self.pngname = ""
- def applySkin(self, desktop):
+ def applySkin(self, desktop, parent):
attribs = [ ]
for (attrib, value) in self.skinAttributes:
if attrib == "path":
else:
attribs.append((attrib,value))
self.skinAttributes = attribs
- return Renderer.applySkin(self, desktop)
+ return Renderer.applySkin(self, desktop, parent)
GUI_WIDGET = ePixmap