self.standby()
def standby(self):
- if not Screens.Standby.inStandby and self.session.current_dialog and self.session.current_dialog.ALLOW_SUSPEND:
+ if not Screens.Standby.inStandby and self.session.current_dialog and self.session.current_dialog.ALLOW_SUSPEND and self.session.in_exec:
self.session.open(Screens.Standby.Standby)
profile("Scart")
return
screen = screensToRun[0][1]
+ args = screensToRun[0][2:]
if screensToRun:
- session.openWithCallback(boundFunction(runNextScreen, session, screensToRun[1:]), screen)
+ session.openWithCallback(boundFunction(runNextScreen, session, screensToRun[1:]), screen, *args)
else:
- session.open(screen)
+ session.open(screen, *args)
runNextScreen(session, screensToRun)