add a "Picture in Graphics" source.. its usable to show a small embedded tv
[enigma2.git] / lib / python / Screens / Menu.py
index 503990b6d2dc6620c6e812e0bb7d0b99af0d83ac..00f16722f4056113b9fe964cf28ee92a4128236c 100644 (file)
@@ -1,90 +1,30 @@
-from Screen import *
-from Components.MenuList import MenuList
+from Screen import Screen
+from Components.Sources.List import List
 from Components.ActionMap import ActionMap
 from Components.Header import Header
-
-# hack ... must be made dynamic
-from ServiceScan import ServiceScan
-from ScartLoopThrough import ScartLoopThrough
-from Components.Button import Button
 from Components.Label import Label
-from Components.ProgressBar import ProgressBar
-from ConfigMenu import *
-
-from TimerEdit import *
+from Components.config import configfile
+from Components.Sources.Clock import Clock
+from Components.PluginComponent import plugins
 
-from enigma import quitMainloop
+from Tools.Directories import resolveFilename, SCOPE_SKIN
 
 import xml.dom.minidom
-from xml.dom import EMPTY_NAMESPACE
-from skin import elementsWithTag
+
+from Screens.Setup import Setup, getSetupTitle
 
 from Tools import XMLTools
 
-# some screens
-def doGlobal(screen):
-       screen["clock"] = Clock()
-
-
-mdom = xml.dom.minidom.parseString(
-        """
-       <menu text="Mainmenu" title="the real Mainmenu">
-               <item text="Standby debug">quitMainloop()</item>
-               <item text="Automatic Scan">self.openDialog(ServiceScan)</item>
-
-               <item text="TV-Mode">self.setModeTV()</item>
-               <item text="Radio-Mode">self.setModeRadio()</item>
-               <item text="File-Mode">self.setModeFile()</item>
-               <item text="Scart">self.openDialog(ScartLoopThrough)</item>
-               <item text="Timer">self.openDialog(TimerEditList)</item>
-               <menu text="Setup">
-                       <menu text="Service Organising">
-                               <item text="New Bouquets"></item>
-                               <item text="Add to Bouquets"></item>
-                               <item text="Edit Bouquets"></item>
-                       </menu>
-                       <menu text="Service Searching">
-                               <item text="Satelliteconfig"></item>
-                               <item text="Satfinder"></item>
-                               <item text="Rotor Control"></item>
-                               <item text="Edit Transponder"></item>
-                               <item text="Automatic Scan">self.openDialog(ServiceScan)</item>
-                               <item text="Automatic 'Multisat' Scan"></item>
-                               <item text="Manual Scan"></item>
-                       </menu>
-                       <menu text="System">
-                               <item text="Time Date"></item>
-                               <item text="Video Audio"></item>
-                               <item text="UHF Modulator"></item>
-                               <item text="Harddisk"></item>
-                               <item text="Keyboard"></item>
-                               <item text="OSD">self.openDialog(configOSD)</item>
-                               <item text="Language"></item>
-                               <item text="LCD"></item>
-                       </menu>
-                       <item text="Common Interface"></item>
-                       <item text="Parental Control"></item>
-                       <item text="Expert"></item>
-               </menu>
-               <item text="Games"></item>
-               <item text="Information"></item>
-               <menu text="Standby">
-                       <item text="PowerOff"></item>
-                       <item text="Restart"></item>
-                       <item text="Standby"></item>
-                       <item text="Sleep Timer">self.goSetup()</item>
-               </menu>
-       </menu>""")
-
-def getValbyAttr(x, attr):
-       for p in range(x.attributes.length):
-               a = x.attributes.item(p)
-               attrib = str(a.name)
-               value = str(a.value)
-               if attrib == attr:
-                       return value
-                       
-       return ""
+#              <item text="TV-Mode">self.setModeTV()</item>
+#              <item text="Radio-Mode">self.setModeRadio()</item>
+#              <item text="File-Mode">self.setModeFile()</item>
+#                      <item text="Sleep Timer"></item>
+
+
+# read the menu
+menufile = file(resolveFilename(SCOPE_SKIN, 'menu.xml'), 'r')
+mdom = xml.dom.minidom.parseString(menufile.read())
+menufile.close()
 
 class boundFunction:
        def __init__(self, fnc, *args):
@@ -92,137 +32,213 @@ class boundFunction:
                self.args = args
        def __call__(self):
                self.fnc(*self.args)
-
-class configOSD(Screen):
-       #this needs focus handling - so not useable
-
-       def okbuttonClick(self):
-               self.close
-       def __init__(self, session):
+               
+class MenuUpdater:
+       def __init__(self):
+               self.updatedMenuItems = {}
+       
+       def addMenuItem(self, id, pos, text, module, screen):
+               if not self.updatedMenuAvailable(id):
+                       self.updatedMenuItems[id] = []
+               self.updatedMenuItems[id].append([text, pos, module, screen])
+       
+       def delMenuItem(self, id, pos, text, module, screen):
+               self.updatedMenuItems[id].remove([text, pos, module, screen])
+       
+       def updatedMenuAvailable(self, id):
+               return self.updatedMenuItems.has_key(id)
+       
+       def getUpdatedMenu(self, id):
+               return self.updatedMenuItems[id]
+       
+menuupdater = MenuUpdater()
+
+class MenuSummary(Screen):
+       skin = """
+       <screen position="0,0" size="132,64">
+               <widget name="MenuTitle" position="6,4" size="120,21" font="Regular;18" />
+               <widget name="MenuEntry" position="6,25" size="120,21" font="Regular;16" />
+               <widget source="CurrentTime" render="Label" position="56,46" size="82,18" font="Regular;16" >
+                       <convert type="ClockToText">WithSeconds</convert>
+               </widget>
+       </screen>"""
+
+       def __init__(self, session, parent):
                Screen.__init__(self, session)
+               self["MenuTitle"] = Label(parent.menu_title)
+               self["MenuEntry"] = Label("")
+               self["CurrentTime"] = Clock()
+               self.parent = parent
+               self.onShow.append(self.addWatcher)
+               self.onHide.append(self.removeWatcher)
+       
+       def addWatcher(self):
+               self.parent["menu"].onSelectionChanged.append(self.selectionChanged)
+               self.selectionChanged()
+       
+       def removeWatcher(self):
+               self.parent["menu"].onSelectionChanged.remove(self.selectionChanged)
 
-               self["actions"] = ActionMap(["OkCancelActions"], 
-                       {
-                               "ok": self.okbuttonClick,
-                               "cancel": self.close
-                       })
-
-               self["okbutton"] = Button("Save")
-
-               self["txt_alpha"] = Label("Alpha:")
-               self["sld_alpha"] = ProgressBar()
-               self["sld_alpha"].setValue(50)
+       def selectionChanged(self):
+               self["MenuEntry"].setText(self.parent["menu"].getCurrent()[0])
 
-               self["txt_brightness"] = Label("Brightness:")
-               self["sld_brightness"] = ProgressBar()
-               self["sld_brightness"].setValue(50)
+class Menu(Screen):
 
-               self["txt_gamma"] = Label("Contrast:")
-               self["sld_gamma"] = ProgressBar()
-               self["sld_gamma"].setValue(50)
+       ALLOW_SUSPEND = True
 
-class Menu(Screen):
        def okbuttonClick(self):
                print "okbuttonClick"
                selection = self["menu"].getCurrent()
                selection[1]()
 
-       def evalText(self, text):
-               eval(text)
-               
-       def nothing(self):                                                                                                                                      #dummy
+       def execText(self, text):
+               exec text
+
+       def runScreen(self, arg):
+               # arg[0] is the module (as string)
+               # arg[1] is Screen inside this module 
+               #        plus possible arguments, as 
+               #        string (as we want to reference 
+               #        stuff which is just imported)
+               # FIXME. somehow
+               if arg[0] != "":
+                       exec "from " + arg[0] + " import *"
+
+               self.openDialog(*eval(arg[1]))
+
+       def nothing(self): #dummy
                pass
 
+       def openDialog(self, *dialog):                          # in every layer needed
+               self.session.openWithCallback(self.menuClosed, *dialog)
+
+       def openSetup(self, dialog):
+               self.session.openWithCallback(self.menuClosed, Setup, dialog)
+
        def addMenu(self, destList, node):
-               MenuTitle = getValbyAttr(node, "text")
-               if MenuTitle != "":                                                                                                                                     #check for title
-                       a = boundFunction(self.session.open, Menu, node, node.childNodes)
-                       #TODO add check if !empty(node.childNodes)
-                       destList.append((MenuTitle, a))
-               
+               MenuTitle = _(node.getAttribute("text").encode("UTF-8") or "??")
+               entryID = node.getAttribute("entryID") or "undefined"
+               x = node.getAttribute("flushConfigOnClose")
+               if x:
+                       a = boundFunction(self.session.openWithCallback, self.menuClosedWithConfigFlush, Menu, node, node.childNodes)
+               else:
+                       a = boundFunction(self.session.openWithCallback, self.menuClosed, Menu, node, node.childNodes)
+               #TODO add check if !empty(node.childNodes)
+               destList.append((MenuTitle, a, entryID))
+
+       def menuClosedWithConfigFlush(self, *res):
+               configfile.save()
+               self.menuClosed(*res)
+
+       def menuClosed(self, *res):
+               if len(res) and res[0]:
+                       self.close(True)
+
        def addItem(self, destList, node):
-               ItemText = getValbyAttr(node, "text")
-               if ItemText != "":                                                                                                                                      #check for name
-                       b = XMLTools.mergeText(node.childNodes)
-                       if b != "":                                                                                                                                                             #check for function
-                               destList.append((ItemText,boundFunction(self.evalText,b)))
-                       else:
-                               destList.append((ItemText,self.nothing))                                #use dummy as function
+               item_text = node.getAttribute("text").encode("UTF-8")
+               entryID = node.getAttribute("entryID") or "undefined"
+               for x in node.childNodes:
+                       if x.nodeType != xml.dom.minidom.Element.nodeType:
+                               continue
+                       elif x.tagName == 'screen':
+                               module = x.getAttribute("module") or None
+                               screen = x.getAttribute("screen") or None
+
+                               if screen is None:
+                                       screen = module
+
+                               print module, screen
+                               if module:
+                                       module = "Screens." + module
+                               else:
+                                       module = ""
+
+                               # check for arguments. they will be appended to the
+                               # openDialog call
+                               args = XMLTools.mergeText(x.childNodes)
+                               screen += ", " + args
+
+                               destList.append((_(item_text or "??"), boundFunction(self.runScreen, (module, screen)), entryID))
+                               return
+                       elif x.tagName == 'code':
+                               destList.append((_(item_text or "??"), boundFunction(self.execText, XMLTools.mergeText(x.childNodes)), entryID))
+                               return
+                       elif x.tagName == 'setup':
+                               id = x.getAttribute("id")
+                               if item_text == "":
+                                       item_text = _(getSetupTitle(id)) + "..."
+                               else:
+                                       item_text = _(item_text)
+                               destList.append((item_text, boundFunction(self.openSetup, id), entryID))
+                               return
+               destList.append((item_text, self.nothing, entryID))
+
 
        def __init__(self, session, parent, childNode):
                Screen.__init__(self, session)
                
                list = []
-
-               for x in childNode:                                                     #walk through the actual nodelist
+               
+               menuID = None
+               for x in childNode:                                             #walk through the actual nodelist
                        if x.nodeType != xml.dom.minidom.Element.nodeType:
                            continue
                        elif x.tagName == 'item':
                                self.addItem(list, x)
+                               count += 1
                        elif x.tagName == 'menu':
                                self.addMenu(list, x)
-
-               self["menu"] = MenuList(list)   
-                                                       
-               self["actions"] = ActionMap(["OkCancelActions"], 
+                               count += 1
+                       elif x.tagName == "id":
+                               menuID = x.getAttribute("val")
+                               count = 0
+
+                       if menuID is not None:
+                               # menuupdater?
+                               if menuupdater.updatedMenuAvailable(menuID):
+                                       for x in menuupdater.getUpdatedMenu(menuID):
+                                               if x[1] == count:
+                                                       list.append((x[0], boundFunction(self.runScreen, (x[2], x[3] + ", "))))
+                                                       count += 1
+
+               if menuID is not None:
+                       # plugins
+                       for l in plugins.getPluginsForMenu(menuID):
+                               list.append((l[0], boundFunction(l[1], self.session)))
+
+               # for the skin: first try a menu_<menuID>, then Menu
+               self.skinName = [ ]
+               if menuID is not None:
+                       self.skinName.append("menu_" + menuID)
+               self.skinName.append("Menu")
+
+               self["menu"] = List(list)
+
+               self["actions"] = ActionMap(["OkCancelActions", "MenuActions"], 
                        {
                                "ok": self.okbuttonClick,
-                               "cancel": self.close
+                               "cancel": self.closeNonRecursive,
+                               "menu": self.closeRecursive
                        })
                
-               a = getValbyAttr(parent, "title")
-               if a == "":                                                                                                             #if empty use name
-                       a = getValbyAttr(parent, "text")
+               a = parent.getAttribute("title").encode("UTF-8") or None
+               if a is None:
+                       a = _(parent.getAttribute("text").encode("UTF-8"))
                self["title"] = Header(a)
+               self.menu_title = a
 
-class FixedMenu(Screen):
-       def okbuttonClick(self):
-               selection = self["menu"].getCurrent()
-               selection[1]()
+       def closeNonRecursive(self):
+               self.close(False)
 
-       def __init__(self, session, title, list):
-               Screen.__init__(self, session)
-               
-               self["menu"] = MenuList(list)   
-                                                       
-               self["actions"] = ActionMap(["OkCancelActions"], 
-                       {
-                               "ok": self.okbuttonClick,
-                               "cancel": self.close
-                       })
-               
-               self["title"] = Header(title)
+       def closeRecursive(self):
+               self.close(True)
 
+       def createSummary(self):
+               return MenuSummary
 
 class MainMenu(Menu):
        #add file load functions for the xml-file
-       #remove old code (i.e. goScan / goClock...)
        
        def __init__(self, *x):
-               Menu.__init__(self, *x)
                self.skinName = "Menu"
-
-       def openDialog(self, dialog):
-               self.session.open(dialog)
-
-       def goSetup(self):
-               self.session.open(configTest)
-       
-       def setModeTV(self):
-               print "set Mode to TV"
-               pass
-
-       def setModeRadio(self):
-               print "set Mode to Radio"
-               pass
-
-       def setModeFile(self):
-               print "set Mode to File"
-               pass
-
-       def goScan(self):
-               self.session.open(ServiceScan)
-       
-       def goClock(self):
-               self.session.open(clockDisplay, Clock())
+               Menu.__init__(self, *x)