void clearBackgroundColor();
void setZPosition(int z);
+ void setTransparent(int transp);
/* untested code */
int isVisible() { return (m_vis & wVisShow) && ((!m_parent) || m_parent->isVisible()); }
/* ... */
+
+ int isTransparent() { return m_vis & wVisTransparent; }
eWidgetAnimation m_animation;
private:
void doPaint(gPainter &painter, const gRegion ®ion);
void recalcClipRegionsWhenVisible();
+ void parentRemoved();
+
gRGB m_background_color;
int m_have_background_color;