// doesn't need to be implemented, should return -1 then.
virtual int getLength(const eServiceReference &ref);
virtual SWIG_VOID(RESULT) getEvent(const eServiceReference &ref, ePtr<eServiceEvent> &SWIG_OUTPUT);
+ // returns true when not implemented
+ virtual bool isPlayable(const eServiceReference &ref, const eServiceReference &ignore);
};
TEMPLATE_TYPEDEF(ePtr<iStaticServiceInformation>, iStaticServiceInformationPtr);
TEMPLATE_TYPEDEF(ePtr<iAudioTrackSelection>, iAudioTrackSelectionPtr);
-
class iPlayableService: public iObject
{
friend class iServiceHandler;