don't crash if time is *really* invalid
[enigma2.git] / lib / python / Screens / Screen.py
index 08e0baa90b0f011bfc6eff75c4cb668705328ed4..e6abdef95a06f21153786b70ce53781d89dd2aac 100644 (file)
@@ -15,7 +15,11 @@ class Screen(dict, HTMLSkin, GUISkin):
                self.onExecBegin = [ ]
                self.onShown = [ ]
                
+               self.onShow = [ ]
+               self.onHide = [ ]
+               
                self.execing = False
+               self.shown = False
                
                # in order to support screens *without* a help,
                # we need the list in every screen. how ironic.
@@ -25,15 +29,15 @@ class Screen(dict, HTMLSkin, GUISkin):
                self.active_components = [ ]
                for x in self.onExecBegin:
                        x()
-                       if self.session.currentDialog != self:
+                       if self.session.current_dialog != self:
                                return
 
-#              assert self.session == None, "a screen can only exec one per time"
+#              assert self.session == None, "a screen can only exec once per time"
 #              self.session = session
 
                for (name, val) in self.items():
                        val.execBegin()
-                       if self.session.currentDialog != self:
+                       if self.session.current_dialog != self:
                                return
                        self.active_components.append(val)
 
@@ -53,6 +57,7 @@ class Screen(dict, HTMLSkin, GUISkin):
        
        # never call this directly - it will be called from the session!
        def doClose(self):
+               self.hide()
                for x in self.onClose:
                        x()
                
@@ -62,10 +67,36 @@ class Screen(dict, HTMLSkin, GUISkin):
                
                del self.session
                for (name, val) in self.items():
+                       val.destroy()
                        del self[name]
+               
+               # really delete all elements now
+               self.__dict__.clear()
        
        def close(self, *retval):
-               self.session.close(*retval)
+               self.session.close(self, *retval)
 
        def setFocus(self, o):
                self.instance.setFocus(o.instance)
+
+       def show(self):
+               if self.shown:
+                       return
+               self.shown = True
+               self.instance.show()
+               for x in self.onShow:
+                       x()
+               for (name, val) in self.items():
+                       if isinstance(val, GUIComponent):
+                               val.onShow()
+
+       def hide(self):
+               if not self.shown:
+                       return
+               self.shown = False
+               self.instance.hide()
+               for x in self.onHide:
+                       x()
+               for (name, val) in self.items():
+                       if isinstance(val, GUIComponent):
+                               val.onHide()