selection[1]()
def goMain(self):
-# self.close(0)
- self["title"].setText("you selected the main menu!");
+ self.session.open(screens["mainMenu"]())
def goEmu(self):
# self.close(1)
- self["title"].setText("EMUs ARE ILLEGAL AND NOT SUPPORTED!");
+ self["title"].setText("EMUs ARE ILLEGAL AND NOT SUPPORTED!")
def goTimeshift(self):
# self.close(2)
- self["title"].setText("JUST PRESS THE YELLOW BUTTON!");
+ self["title"].setText("JUST PRESS THE YELLOW BUTTON!")
def goHDTV(self):
# self.close(3)
- self["title"].setText("HDTV GREEN FLASHES: ENABLED");
+ self["title"].setText("HDTV GREEN FLASHES: ENABLED")
+
+ def goClock(self):
+ self.session.open(screens["clockDisplay"](Clock()))
def __init__(self):
GUISkin.__init__(self)
("MAIN MENU", self.goMain),
("EMU SETUP", self.goEmu),
("TIMESHIFT SETUP", self.goTimeshift),
- ("HDTV PIP CONFIG", self.goHDTV)
+ ("HDTV PIP CONFIG", self.goHDTV),
+ ("wie spaet ists?!", self.goClock)
])
-
-class MainMenu(Screen):
+class mainMenu(Screen):
def __init__(self):
GUISkin.__init__(self)
- self["ok"] = Button("ok")
- self["ok"].onClick = [ self.close ]
+ self["title"] = Header("this is the\nMAIN MENU !!!");
+ self["okbutton"] = Button("ok")
+ self["okbutton"].onClick = [ self.close ]
# a clock display dialog
class clockDisplay(Screen):
def okbutton(self):
- print "clockDisplay close"
-
self.session.close()
def __init__(self, clock):
self["okbutton"] = b
self["title"] = Header("clock dialog: here you see the current uhrzeit!")
-# defined screens
+# defined screens (evtl. kann man sich das sparen, ich seh den sinn gerade nicht mehr)
screens = {
"global": doGlobal,
"testDialog": testDialog,
- "clockDisplay": clockDisplay }
+ "clockDisplay": clockDisplay ,
+ "mainMenu": mainMenu }