public:
virtual RESULT getLength(pts_t &SWIG_OUTPUT)=0;
virtual RESULT seekTo(pts_t to)=0;
enum { dirForward = +1, dirBackward = -1 };
virtual RESULT seekRelative(int direction, pts_t to)=0;
virtual RESULT getPlayPosition(pts_t &SWIG_OUTPUT)=0;
public:
virtual RESULT getLength(pts_t &SWIG_OUTPUT)=0;
virtual RESULT seekTo(pts_t to)=0;
enum { dirForward = +1, dirBackward = -1 };
virtual RESULT seekRelative(int direction, pts_t to)=0;
virtual RESULT getPlayPosition(pts_t &SWIG_OUTPUT)=0;