from Components.HTMLComponent import *
from Components.GUIComponent import *
-from Components.config import *
+from Components.config import config, ConfigSubsection, ConfigSelection, ConfigSubList, getConfigListEntry, KEY_LEFT, KEY_RIGHT, KEY_0, ConfigDummy
from Components.ConfigList import ConfigList
from enigma import eTimer, eDVBCI_UI, eListboxPythonStringContent, eListboxPythonConfigContent
TYPE_MENU = 0
TYPE_CONFIG = 1
+MAX_NUM_CI = 4
+
+def InitCiConfig():
+ config.ci = ConfigSubList()
+ for slot in range(MAX_NUM_CI):
+ config.ci.append(ConfigSubsection())
+ config.ci[slot].canDescrambleMultipleServices = ConfigSelection(choices = [("auto", _("Auto")), ("no", _("No")), ("yes", _("Yes"))], default = "auto")
class CiMmi(Screen):
def __init__(self, session, slotid, action):
print "ciMMI with action" + str(action)
+ self.tag = None
self.slotid = slotid
self.timer = eTimer()
self.pinlength = entry[1]
if entry[3] == 1:
# masked pins:
- x = configElement_nonSave("", configSequence, [1234], configsequencearg.get("PINCODE", (self.pinlength, "*")))
- else:
+ x = ConfigPIN(len = self.pinlength, censor = "*")
+ else:
# unmasked pins:
- x = configElement_nonSave("", configSequence, [1234], configsequencearg.get("PINCODE", (self.pinlength, "")))
+ x = ConfigPIN(len = self.pinlength)
self["subtitle"].setText(entry[2])
- self.pin = getConfigListEntry("",x)
+ self.pin = getConfigListEntry("", x)
list.append( self.pin )
self["bottom"].setText(_("please press OK when ready"))
def okbuttonClick(self):
self.timer.stop()
+ if not self.tag:
+ return
if self.tag == "WAIT":
print "do nothing - wait"
elif self.tag == "MENU":
def keyCancel(self):
self.timer.stop()
+ if not self.tag:
+ return
if self.tag == "WAIT":
eDVBCI_UI.getInstance().stopMMI(self.slotid)
self.closeMmi()
def keyNumberGlobal(self, number):
self.timer.stop()
- self.keyConfigEntry(config.key[str(number)])
+ self.keyConfigEntry(KEY_0 + number)
def keyLeft(self):
self.timer.stop()
- self.keyConfigEntry(config.key["prevElement"])
+ self.keyConfigEntry(KEY_LEFT)
def keyRight(self):
self.timer.stop()
- self.keyConfigEntry(config.key["nextElement"])
+ self.keyConfigEntry(KEY_RIGHT)
def updateList(self, list):
List = self["entries"]
List.l.setList(list)
return
- if self.tag == "ENQ":
+ if self.tag and self.tag == "ENQ":
type = TYPE_CONFIG
else:
type = TYPE_MENU
def __init__(self, session):
Screen.__init__(self, session)
- self["actions"] = ActionMap(["OkCancelActions"],
+ self["actions"] = ActionMap(["OkCancelActions", "CiSelectionActions"],
{
+ "left": self.keyLeft,
+ "right": self.keyLeft,
"ok": self.okbuttonClick,
"cancel": self.cancel
- })
+ },-1)
self.dlg = None
self.state = { }
self.list = [ ]
- self["entries"] = MenuList(list)
- self.clearMenu()
- self.createMenu(0) # FIXME more than one CI
- CiHandler.registerCIMessageHandler(0, self.ciStateChanged)
- def clearMenu(self):
- self.list = [ ]
+ for slot in range(MAX_NUM_CI):
+ state = eDVBCI_UI.getInstance().getState(slot)
+ if state != -1:
+ self.appendEntries(slot, state)
+ CiHandler.registerCIMessageHandler(slot, self.ciStateChanged)
+
+ menuList = ConfigList(self.list)
+ menuList.list = self.list
+ menuList.l.setList(self.list)
+ self["entries"] = menuList
+
+ def keyConfigEntry(self, key):
+ try:
+ self["entries"].handleKey(key)
+ self["entries"].getCurrent()[1].save()
+ except:
+ pass
+
+ def keyLeft(self):
+ self.keyConfigEntry(KEY_LEFT)
- def createMenu(self, slot):
- self.list.append( (_("Reset"), 0, slot) )
- self.list.append( (_("Init"), 1, slot) )
+ def keyRight(self):
+ self.keyConfigEntry(KEY_RIGHT)
+
+ def appendEntries(self, slot, state):
+ self.state[slot] = state
+ self.list.append( (_("Reset"), ConfigDummy(), 0, slot) )
+ self.list.append( (_("Init"), ConfigDummy(), 1, slot) )
- self.state[slot] = eDVBCI_UI.getInstance().getState(slot)
if self.state[slot] == 0: #no module
- self.list.append( (_("no module found"), 2, slot) )
+ self.list.append( (_("no module found"), ConfigDummy(), 2, slot) )
elif self.state[slot] == 1: #module in init
- self.list.append( (_("init module"), 2, slot) )
+ self.list.append( (_("init module"), ConfigDummy(), 2, slot) )
elif self.state[slot] == 2: #module ready
#get appname
appname = eDVBCI_UI.getInstance().getAppName(slot)
- self.list.append( (appname, 2, slot) )
+ self.list.append( (appname, ConfigDummy(), 2, slot) )
+
+ self.list.append(getConfigListEntry(_("Multiple service support"), config.ci[slot].canDescrambleMultipleServices))
+
+ def updateState(self, slot):
+ state = eDVBCI_UI.getInstance().getState(slot)
+ self.state[slot] = state
- self["entries"].list = self.list
- self["entries"].l.setList(self.list)
+ slotidx=0
+ while self.list[slotidx][2] != slot:
+ slotidx += 1
+
+ slotidx += 1 # do not change Reset
+ slotidx += 1 # do not change Init
+
+ if state == 0: #no module
+ self.list[slotidx] = (_("no module found"), ConfigDummy(), 2, slot)
+ elif state == 1: #module in init
+ self.list[slotidx] = (_("init module"), ConfigDummy(), 2, slot)
+ elif state == 2: #module ready
+ #get appname
+ appname = eDVBCI_UI.getInstance().getAppName(slot)
+ self.list[slotidx] = (appname, ConfigDummy(), 2, slot)
+
+ lst = self["entries"]
+ lst.list = self.list
+ lst.l.setList(self.list)
def ciStateChanged(self, slot):
if self.dlg:
if self.state[slot] != state:
#print "something happens"
self.state[slot] = state
- self.clearMenu()
- self.createMenu(slot)
+ self.updateState(slot)
def dlgClosed(self, slot):
self.dlg = None
def okbuttonClick(self):
cur = self["entries"].getCurrent()
- if cur:
- action = cur[1]
- slot = cur[2]
+ if cur and len(cur) > 2:
+ action = cur[2]
+ slot = cur[3]
if action == 0: #reset
eDVBCI_UI.getInstance().setReset(slot)
elif action == 1: #init
elif self.state[slot] == 2:
self.dlg = self.session.openWithCallback(self.dlgClosed, CiMmi, slot, action)
- #generate menu / list
- #list = [ ]
- #list.append( ("TEXT", "CA-Info") )
- #list.append( ("TEXT", "Card Status") )
- #list.append( ("PIN", 6, "Card Pin", 1) )
- #self.session.open(CiMmi, 0, 0, "Wichtiges CI", "Mainmenu", "Footer", list)
-
def cancel(self):
CiHandler.unregisterCIMessageHandler(0)
self.close()