Merge branch 'bug_293_indicate_unhandled_key' into experimental
[enigma2.git] / lib / python / Screens / InfoBarGenerics.py
index 58cee9f3e9375e1afc77092f5de82ef554c6bb7f..8c96c76b2c1f584db8149468c85d2ab5273eb2c7 100644 (file)
@@ -26,13 +26,14 @@ from Screens.PictureInPicture import PictureInPicture
 from Screens.SubtitleDisplay import SubtitleDisplay
 from Screens.RdsDisplay import RdsInfoDisplay, RassInteractive
 from Screens.TimeDateInput import TimeDateInput
+from Screens.UnhandledKey import UnhandledKey
 from ServiceReference import ServiceReference
 
 from Tools import Notifications
 from Tools.Directories import fileExists
 
 from enigma import eTimer, eServiceCenter, eDVBServicePMTHandler, iServiceInformation, \
-       iPlayableService, eServiceReference, eEPGCache
+       iPlayableService, eServiceReference, eEPGCache, eActionMap
 
 from time import time, localtime, strftime
 from os import stat as os_stat
@@ -47,6 +48,44 @@ class InfoBarDish:
        def __init__(self):
                self.dishDialog = self.session.instantiateDialog(Dish)
 
+class InfoBarUnhandledKey:
+       def __init__(self):
+               self.unhandledKeyDialog = self.session.instantiateDialog(UnhandledKey)
+               self.hideTimer = eTimer()
+               self.hideTimer.callback.append(self.unhandledKeyDialog.hide)
+               self.checkUnusedTimer = eTimer()
+               self.checkUnusedTimer.callback.append(self.checkUnused)
+               self.onLayoutFinish.append(self.unhandledKeyDialog.hide)
+               eActionMap.getInstance().bindAction('', -0x7FFFFFFF, self.actionA) #highest prio
+               eActionMap.getInstance().bindAction('', 0x7FFFFFFF, self.actionB) #lowest prio
+               self.key = -1;
+               self.flags = 0;
+               self.uflags = 0;
+
+       #this function is called on every keypress!
+       def actionA(self, key, flag):
+               if flag != 4:
+                       if self.key != key:
+                               if self.checkUnusedTimer.isActive():
+                                       self.checkUnusedTimer.stop()
+                                       self.checkUnused()
+                               self.key = key
+                               self.flags = self.uflags = 0
+                       self.flags |= (1<<flag)
+                       if flag == 1: # break
+                               self.checkUnusedTimer.start(0, True)
+               return 0
+
+       #this function is only called when no other action has handled this key
+       def actionB(self, key, flag):
+               if flag != 4:
+                       self.uflags |= (1<<flag)
+
+       def checkUnused(self):
+               if self.flags == self.uflags:
+                       self.unhandledKeyDialog.show()
+                       self.hideTimer.start(2000, True)
+
 class InfoBarShowHide:
        """ InfoBar show/hide control, accepts toggleShow and hide actions, might start
        fancy animations. """
@@ -914,7 +953,8 @@ class InfoBarSeek:
                        if not self.fast_winding_hint_message_showed and (seek.isCurrentlySeekable() & 1):
                                self.session.open(MessageBox, _("No fast winding possible yet.. but you can use the number buttons to skip forward/backward!"), MessageBox.TYPE_INFO, timeout=10)
                                self.fast_winding_hint_message_showed = True
-                       return
+                               return
+                       return 0 # trade as unhandled action
                if self.seekstate == self.SEEK_STATE_PLAY:
                        self.setSeekState(self.makeStateForward(int(config.seek.enter_forward.value)))
                elif self.seekstate == self.SEEK_STATE_PAUSE:
@@ -949,7 +989,8 @@ class InfoBarSeek:
                        if not self.fast_winding_hint_message_showed and (seek.isCurrentlySeekable() & 1):
                                self.session.open(MessageBox, _("No fast winding possible yet.. but you can use the number buttons to skip forward/backward!"), MessageBox.TYPE_INFO, timeout=10)
                                self.fast_winding_hint_message_showed = True
-                       return
+                               return
+                       return 0 # trade as unhandled action
                seekstate = self.seekstate
                if seekstate == self.SEEK_STATE_PLAY:
                        self.setSeekState(self.makeStateBackward(int(config.seek.enter_backward.value)))