add new box depending rc visualization
[enigma2.git] / mytest.py
index 74ac27365e2428d60e591961157b88fd350eb20b..8c900c18f5e59dcbde70125ea5909229ac4e9829 100644 (file)
--- a/mytest.py
+++ b/mytest.py
@@ -1,22 +1,85 @@
-from enigma import *
+import eBaseImpl
+import enigma
+enigma.eTimer = eBaseImpl.eTimer
+enigma.eSocketNotifier = eBaseImpl.eSocketNotifier
+
+from Tools.Profile import profile, profile_final
+
+profile("PYTHON_START")
+
+from enigma import runMainloop, eDVBDB, eTimer, quitMainloop, \
+       getDesktop, ePythonConfigQuery, eAVSwitch, eServiceEvent
 from tools import *
 
 from tools import *
 
+profile("LANGUAGE")
+
+from Components.Language import language
+
+def setEPGLanguage():
+       print "language set to", language.getLanguage()
+       eServiceEvent.setEPGLanguage(language.getLanguage())
+
+language.addCallback(setEPGLanguage)
+
+from traceback import print_exc
+profile("LOAD:InfoBar")
+import Screens.InfoBar
+from Screens.SimpleSummary import SimpleSummary
+
+from sys import stdout, exc_info
+
+profile("ParentalControl")
+from Components.ParentalControl import InitParentalControl
+InitParentalControl()
+
+profile("LOAD:Navigation")
+from Navigation import Navigation
+
+profile("LOAD:skin")
+from skin import readSkin
+
+profile("LOAD:Tools")
+from Tools.Directories import InitFallbackFiles, resolveFilename, SCOPE_PLUGINS, SCOPE_SKIN_IMAGE
+from Components.config import config, configfile, ConfigText
+InitFallbackFiles()
+
+profile("ReloadProfiles")
+eDVBDB.getInstance().reloadBouquets()
 
 
-import sys
-import time
+config.misc.radiopic = ConfigText(default = resolveFilename(SCOPE_SKIN_IMAGE)+"radio.mvi")
 
 
-from screens import *
-from skin import applyGUIskin
+profile("Twisted")
+try:
+       import twisted.python.runtime
+       twisted.python.runtime.platform.supportsThreads = lambda: False
 
 
-# A screen is a function which instanciates all components of a screen into a temporary component.
-# Thus, the global stuff is a screen, too.
-# In a screen, components can either be instanciated from the class-tree, cloned (copied) or
-# "linked" from the instance tree.
-# A screen itself lives as the container of the components, so a screen is a component, too.
+       import e2reactor
+       e2reactor.install()
 
 
-# we thus have one (static) hierarchy of screens (classes, not instances)
-# and one with the instanciated components itself (both global and dynamic)
+       from twisted.internet import reactor
 
 
+       def runReactor():
+               reactor.run()
+except ImportError:
+       print "twisted not available"
+       def runReactor():
+               runMainloop()
+
+profile("LOAD:Plugin")
+
+# initialize autorun plugins and plugin menu entries
+from Components.PluginComponent import plugins
+
+profile("LOAD:Wizard")
+from Screens.Wizard import wizardManager
+from Screens.ImageWizard import *
+from Screens.StartWizard import *
+from Screens.DefaultWizard import *
+from Screens.TutorialWizard import *
+from Tools.BoundFunction import boundFunction
+from Plugins.Plugin import PluginDescriptor
+
+profile("misc")
 had = dict()
 
 def dump(dir, p = ""):
 had = dict()
 
 def dump(dir, p = ""):
@@ -35,152 +98,458 @@ def dump(dir, p = ""):
 
 # + ":" + str(dir.__class__)
 
 
 # + ":" + str(dir.__class__)
 
-# defined components
-components = {}
+# display
 
 
-# do global
-doGlobal(components)
+profile("LOAD:ScreenGlobals")
+from Screens.Globals import Globals
+from Screens.SessionGlobals import SessionGlobals
+from Screens.Screen import Screen
 
 
-# display
+profile("Screen")
+Screen.global_screen = Globals()
 
 
-class OutputDevice:
-       def create(self, screen): pass
+# Session.open:
+# * push current active dialog ('current_dialog') onto stack
+# * call execEnd for this dialog
+#   * clear in_exec flag
+#   * hide screen
+# * instantiate new dialog into 'current_dialog'
+#   * create screens, components
+#   * read, apply skin
+#   * create GUI for screen
+# * call execBegin for new dialog
+#   * set in_exec
+#   * show gui screen
+#   * call components' / screen's onExecBegin
+# ... screen is active, until it calls 'close'...
+# Session.close:
+# * assert in_exec
+# * save return value
+# * start deferred close handler ('onClose')
+# * execEnd
+#   * clear in_exec
+#   * hide screen
+# .. a moment later:
+# Session.doClose:
+# * destroy screen
 
 
-# display: HTML
+class Session:
+       def __init__(self, desktop = None, summary_desktop = None, navigation = None):
+               self.desktop = desktop
+               self.summary_desktop = summary_desktop
+               self.nav = navigation
+               self.delay_timer = eTimer()
+               self.delay_timer.callback.append(self.processDelay)
 
 
-class HTMLOutputDevice(OutputDevice):
-       def create(self, comp):
-               print comp.produceHTML()
+               self.current_dialog = None
 
 
-html = HTMLOutputDevice()
+               self.dialog_stack = [ ]
+               self.summary_stack = [ ]
+               self.summary = None
 
 
-class GUIOutputDevice(OutputDevice):
-       parent = None
-       def create(self, comp):
-               comp.createGUIScreen(self.parent)
+               self.in_exec = False
+
+               self.screen = SessionGlobals(self)
+
+               for p in plugins.getPlugins(PluginDescriptor.WHERE_SESSIONSTART):
+                       p(reason=0, session=self)
 
 
-class Session:
-       def __init__(self):
-               self.desktop = None
-               self.delayTimer = eTimer()
-               self.delayTimer.timeout.get().append(self.processDelay)
-               
-               self.currentDialog = None
-               
-               self.dialogStack = [ ]
-       
        def processDelay(self):
        def processDelay(self):
-               self.execEnd()
-               
-               if self.currentDialog.isTmp:
-                       self.currentDialog.doClose()
-               
-                       print sys.getrefcount(self.currentDialog)
-                       del self.currentDialog.instance
-                       dump(self.currentDialog)
-                       del self.currentDialog
-               
+               callback = self.current_dialog.callback
+
+               retval = self.current_dialog.returnValue
+
+               if self.current_dialog.isTmp:
+                       self.current_dialog.doClose()
+#                      dump(self.current_dialog)
+                       del self.current_dialog
+               else:
+                       del self.current_dialog.callback
+
                self.popCurrent()
                self.popCurrent()
-                       
-       def execBegin(self):
-                       self.currentDialog.execBegin()
-                       self.currentDialog.instance.show()
-               
-       def execEnd(self):
-                       self.currentDialog.execEnd()
-                       self.currentDialog.instance.hide()
-       
-       def create(self, screen, arguments):
+               if callback is not None:
+                       callback(*retval)
+
+       def execBegin(self, first=True, do_show = True):
+               assert not self.in_exec 
+               self.in_exec = True
+               c = self.current_dialog
+
+               # when this is an execbegin after a execend of a "higher" dialog,
+               # popSummary already did the right thing.
+               if first:
+                       self.pushSummary()
+                       summary = c.createSummary() or SimpleSummary
+                       self.summary = self.instantiateSummaryDialog(summary, c)
+                       self.summary.show()
+                       c.addSummary(self.summary)
+
+               c.execBegin()
+
+               # when execBegin opened a new dialog, don't bother showing the old one.
+               if c == self.current_dialog and do_show:
+                       c.show()
+
+       def execEnd(self, last=True):
+               assert self.in_exec
+               self.in_exec = False
+
+               self.current_dialog.execEnd()
+               self.current_dialog.hide()
+
+               if last:
+                       self.current_dialog.removeSummary(self.summary)
+                       self.popSummary()
+
+       def create(self, screen, arguments, **kwargs):
                # creates an instance of 'screen' (which is a class)
                # creates an instance of 'screen' (which is a class)
-               return screen(self, *arguments)
-       
-       def instantiateDialog(self, screen, *arguments):
-               dlg = self.create(screen, arguments)
-               assert self.desktop != None
-               dlg.instance = eWindow(self.desktop)
-
-               gui = GUIOutputDevice()
-               gui.parent = dlg.instance
-               gui.create(dlg)
-
-               applyGUIskin(dlg, None, dlg.skinName)
-               
+               try:
+                       return screen(self, *arguments, **kwargs)
+               except:
+                       errstr = "Screen %s(%s, %s): %s" % (str(screen), str(arguments), str(kwargs), exc_info()[0])
+                       print errstr
+                       print_exc(file=stdout)
+                       quitMainloop(5)
+
+       def instantiateDialog(self, screen, *arguments, **kwargs):
+               return self.doInstantiateDialog(screen, arguments, kwargs, self.desktop)
+
+       def deleteDialog(self, screen):
+               screen.hide()
+               screen.doClose()
+
+       def instantiateSummaryDialog(self, screen, *arguments, **kwargs):
+               return self.doInstantiateDialog(screen, arguments, kwargs, self.summary_desktop)
+
+       def doInstantiateDialog(self, screen, arguments, kwargs, desktop):
+               # create dialog
+
+               try:
+                       dlg = self.create(screen, arguments, **kwargs)
+               except:
+                       print 'EXCEPTION IN DIALOG INIT CODE, ABORTING:'
+                       print '-'*60
+                       print_exc(file=stdout)
+                       quitMainloop(5)
+                       print '-'*60
+
+               if dlg is None:
+                       return
+
+               # read skin data
+               readSkin(dlg, None, dlg.skinName, desktop)
+
+               # create GUI view of this dialog
+               assert desktop is not None
+
+               dlg.setDesktop(desktop)
+               dlg.applySkin()
+
                return dlg
                return dlg
-        
+
        def pushCurrent(self):
        def pushCurrent(self):
-               if self.currentDialog:
-                       self.dialogStack.append(self.currentDialog)
-                       self.execEnd()
-       
+               if self.current_dialog is not None:
+                       self.dialog_stack.append((self.current_dialog, self.current_dialog.shown))
+                       self.execEnd(last=False)
+
        def popCurrent(self):
        def popCurrent(self):
-               if len(self.dialogStack):
-                       self.currentDialog = self.dialogStack.pop()
-                       self.execBegin()
-       
+               if len(self.dialog_stack):
+                       (self.current_dialog, do_show) = self.dialog_stack.pop()
+                       self.execBegin(first=False, do_show=do_show)
+               else:
+                       self.current_dialog = None
+
        def execDialog(self, dialog):
                self.pushCurrent()
        def execDialog(self, dialog):
                self.pushCurrent()
-               self.currentDialog = dialog
-               self.currentDialog.isTmp = False
+               self.current_dialog = dialog
+               self.current_dialog.isTmp = False
+               self.current_dialog.callback = None # would cause re-entrancy problems.
                self.execBegin()
 
                self.execBegin()
 
-       def open(self, screen, *arguments):
+       def openWithCallback(self, callback, screen, *arguments, **kwargs):
+               dlg = self.open(screen, *arguments, **kwargs)
+               dlg.callback = callback
+               return dlg
+
+       def open(self, screen, *arguments, **kwargs):
+               if len(self.dialog_stack) and not self.in_exec:
+                       raise "modal open are allowed only from a screen which is modal!"
+                       # ...unless it's the very first screen.
+
                self.pushCurrent()
                self.pushCurrent()
-               self.currentDialog = self.instantiateDialog(screen, *arguments)
-               self.currentDialog.isTmp = True
+               dlg = self.current_dialog = self.instantiateDialog(screen, *arguments, **kwargs)
+               dlg.isTmp = True
+               dlg.callback = None
                self.execBegin()
                self.execBegin()
+               return dlg
+
+       def close(self, screen, *retval):
+               if not self.in_exec:
+                       print "close after exec!"
+                       return
+
+               # be sure that the close is for the right dialog!
+               # if it's not, you probably closed after another dialog
+               # was opened. this can happen if you open a dialog
+               # onExecBegin, and forget to do this only once.
+               # after close of the top dialog, the underlying will
+               # gain focus again (for a short time), thus triggering
+               # the onExec, which opens the dialog again, closing the loop.
+               assert screen == self.current_dialog
+
+               self.current_dialog.returnValue = retval
+               self.delay_timer.start(0, 1)
+               self.execEnd()
+
+       def pushSummary(self):
+               if self.summary is not None:
+                       self.summary.hide()
+               self.summary_stack.append(self.summary)
+               self.summary = None
+
+       def popSummary(self):
+               if self.summary is not None:
+                       self.summary.doClose()
+               self.summary = self.summary_stack.pop()
+               if self.summary is not None:
+                       self.summary.show()
+
+profile("Standby,PowerKey")
+import Screens.Standby
+from Screens.Menu import MainMenu, mdom
+import xml.dom.minidom
+from GlobalActions import globalActionMap
+
+class PowerKey:
+       """ PowerKey stuff - handles the powerkey press and powerkey release actions"""
+
+       def __init__(self, session):
+               self.session = session
+               globalActionMap.actions["power_down"]=self.powerdown
+               globalActionMap.actions["power_up"]=self.powerup
+               globalActionMap.actions["power_long"]=self.powerlong
+               globalActionMap.actions["deepstandby"]=self.shutdown # frontpanel long power button press
+               self.standbyblocked = 1
+
+       def MenuClosed(self, *val):
+               self.session.infobar = None
+
+       def shutdown(self):
+               print "PowerOff - Now!"
+               if not Screens.Standby.inTryQuitMainloop and self.session.current_dialog and self.session.current_dialog.ALLOW_SUSPEND:
+                       self.session.open(Screens.Standby.TryQuitMainloop, 1)
+
+       def powerlong(self):
+               self.standbyblocked = 1
+               action = config.usage.on_long_powerpress.value
+               if action == "shutdown":
+                       self.shutdown()
+               elif action == "show_menu":
+                       print "Show shutdown Menu"
+                       menu = mdom.childNodes[0]
+                       for x in menu.childNodes:
+                               if x.nodeType != xml.dom.minidom.Element.nodeType:
+                                   continue
+                               elif x.tagName == 'menu':
+                                       for y in x.childNodes:
+                                               if y.nodeType != xml.dom.minidom.Element.nodeType:
+                                                       continue
+                                               elif y.tagName == 'id':
+                                                       id = y.getAttribute("val")
+                                                       if id and id == "shutdown":
+                                                               self.session.infobar = self
+                                                               menu_screen = self.session.openWithCallback(self.MenuClosed, MainMenu, x, x.childNodes)
+                                                               menu_screen.setTitle(_("Standby / Restart"))
+                                                               return
 
 
-       def keyEvent(self, code):
-#              print "code " + str(code)
-               if code == 32:
-                       self.currentDialog["okbutton"].instance.push()
+       def powerdown(self):
+               self.standbyblocked = 0
 
 
-               if code == 33:
-                       self.currentDialog["channelSwitcher"].instance.push()
-               
-               if code >= 0x30 and code <= 0x39:
-                       try:
-                               self.currentDialog["menu"].instance.moveSelection(code - 0x31)
-                       except:
-                               self.currentDialog["list"].instance.moveSelection(code - 0x31)
+       def powerup(self):
+               if self.standbyblocked == 0:
+                       self.standbyblocked = 1
+                       self.standby()
 
 
-       def close(self):
-               self.delayTimer.start(0, 1)
+       def standby(self):
+               if not Screens.Standby.inStandby and self.session.current_dialog and self.session.current_dialog.ALLOW_SUSPEND:
+                       self.session.open(Screens.Standby.Standby)
+
+profile("Scart")
+from Screens.Scart import Scart
+
+class AutoScartControl:
+       def __init__(self, session):
+               self.force = False
+               self.current_vcr_sb = eAVSwitch.getInstance().getVCRSlowBlanking()
+               if self.current_vcr_sb and config.av.vcrswitch.value:
+                       self.scartDialog = session.instantiateDialog(Scart, True)
+               else:
+                       self.scartDialog = session.instantiateDialog(Scart, False)
+               config.av.vcrswitch.addNotifier(self.recheckVCRSb)
+               eAVSwitch.getInstance().vcr_sb_notifier.get().append(self.VCRSbChanged)
+
+       def recheckVCRSb(self, configElement):
+               self.VCRSbChanged(self.current_vcr_sb)
+
+       def VCRSbChanged(self, value):
+               #print "vcr sb changed to", value
+               self.current_vcr_sb = value
+               if config.av.vcrswitch.value or value > 2:
+                       if value:
+                               self.scartDialog.showMessageBox()
+                       else:
+                               self.scartDialog.switchToTV()
+
+profile("Load:CI")
+from enigma import eDVBCIInterfaces
+from Screens.Ci import CiHandler
+
+profile("Load:VolumeControl")
+from Components.VolumeControl import VolumeControl
 
 def runScreenTest():
 
 def runScreenTest():
-       session = Session()
-       session.desktop = getDesktop()
-       
-       session.nav = pNavigation()
-       
-       session.open(infoBar)
-
-       CONNECT(keyPressedSignal(), session.keyEvent)
-       
-       runMainloop()
-       
+       profile("readPluginList")
+       plugins.readPluginList(resolveFilename(SCOPE_PLUGINS))
+
+       profile("Init:Session")
+       session = Session(desktop = getDesktop(0), summary_desktop = getDesktop(1), navigation = Navigation())
+
+       CiHandler.setSession(session)
+
+       screensToRun = [ ]
+
+       for p in plugins.getPlugins(PluginDescriptor.WHERE_WIZARD):
+               screensToRun.append(p.__call__)
+
+       profile("wizards")
+       screensToRun += wizardManager.getWizards()
+
+       screensToRun.append((100, Screens.InfoBar.InfoBar))
+
+       screensToRun.sort()
+
+       ePythonConfigQuery.setQueryFunc(configfile.getResolvedKey)
+
+#      eDVBCIInterfaces.getInstance().setDescrambleRules(0 # Slot Number
+#              ,(      ["1:0:1:24:4:85:C00000:0:0:0:"], #service_list
+#                      ["PREMIERE"], #provider_list,
+#                      [] #caid_list
+#              ));
+
+       def runNextScreen(session, screensToRun, *result):
+               if result:
+                       quitMainloop(*result)
+                       return
+
+               screen = screensToRun[0][1]
+
+               if len(screensToRun):
+                       session.openWithCallback(boundFunction(runNextScreen, session, screensToRun[1:]), screen)
+               else:
+                       session.open(screen)
+
+       runNextScreen(session, screensToRun)
+
+       profile("Init:VolumeControl")
+       vol = VolumeControl(session)
+       profile("Init:PowerKey")
+       power = PowerKey(session)
+
+       # we need session.scart to access it from within menu.xml
+       session.scart = AutoScartControl(session)
+
+       profile("RunReactor")
+       profile_final()
+       runReactor()
+       profile("configfile.save")
+       configfile.save()
+
+       profile("wakeup")
+       from time import time
+       from Tools.DreamboxHardware import setFPWakeuptime
+       #get currentTime
+       nowTime = time()
+       wakeupList = [
+               x for x in
+                               [session.nav.RecordTimer.getNextRecordingTime(),
+                               session.nav.RecordTimer.getNextZapTime(),
+                               plugins.getNextWakeupTime()]
+               if x != -1
+       ]
+       wakeupList.sort()
+       if len(wakeupList):
+               startTime = wakeupList.pop(0)
+               if (startTime - nowTime < 330): # no time to switch box back on
+                       setFPWakeuptime(nowTime + 30) # so switch back on in 30 seconds
+               else:
+                       setFPWakeuptime(startTime - 300)
+       profile("stopService")
+       session.nav.stopService()
+       profile("nav shutdown")
+       session.nav.shutdown()
+
        return 0
 
        return 0
 
+profile("Init:skin")
+import skin
+skin.loadSkinData(getDesktop(0))
+
+profile("InputDevice")
+import Components.InputDevice
+Components.InputDevice.InitInputDevices()
+
+profile("AVSwitch")
+import Components.AVSwitch
+Components.AVSwitch.InitAVSwitch()
+
+profile("RecordingConfig")
+import Components.RecordingConfig
+Components.RecordingConfig.InitRecordingConfig()
+
+profile("UsageConfig")
+import Components.UsageConfig
+Components.UsageConfig.InitUsageConfig()
+
+profile("keymapparser")
 import keymapparser
 import keymapparser
-keymapparser.readKeymap()
+keymapparser.readKeymap(config.usage.keymap.value)
+
+profile("Network")
+import Components.Network
+Components.Network.InitNetwork()
+
+profile("LCD")
+import Components.Lcd
+Components.Lcd.InitLcd()
+
+profile("SetupDevices")
+import Components.SetupDevices
+Components.SetupDevices.InitSetupDevices()
+
+profile("RFMod")
+import Components.RFmod
+Components.RFmod.InitRFmod()
+
+profile("Init:CI")
+import Screens.Ci
+Screens.Ci.InitCiConfig()
+
+#from enigma import dump_malloc_stats
+#t = eTimer()
+#t.callback.append(dump_malloc_stats)
+#t.start(1000)
 
 # first, setup a screen
 
 # first, setup a screen
-runScreenTest()
-
-# now, run the mainloop
-
-#pt = eDebugClassPtr()
-#eDebugClass.getDebug(pt, 12)
-#p = pt.__deref__()
-#print pt.x
-#print p.x
-#print "removing ptr..."
-#pt = 0
-#print "now"
-#print "p is " + str(p)
-#print p.x
-#p = 0
-#
-#bla = eDebugClass()
-#bla = eDebugClass(2)
-#
+try:
+       runScreenTest()
+
+       plugins.shutdown()
 
 
+       from Components.ParentalControl import parentalControl
+       parentalControl.save()
+except:
+       print 'EXCEPTION IN PYTHON STARTUP CODE:'
+       print '-'*60
+       print_exc(file=stdout)
+       quitMainloop(5)
+       print '-'*60