Add some parental control improvements (made by Tode)
[enigma2.git] / lib / python / Screens / InfoBarGenerics.py
index a3e56a40d1036c9da282d0b24f534a42813171e0..ca9ba550e834d500a9a728e9a10282abdfb0a89b 100644 (file)
@@ -26,13 +26,14 @@ from Screens.PictureInPicture import PictureInPicture
 from Screens.SubtitleDisplay import SubtitleDisplay
 from Screens.RdsDisplay import RdsInfoDisplay, RassInteractive
 from Screens.TimeDateInput import TimeDateInput
+from Screens.UnhandledKey import UnhandledKey
 from ServiceReference import ServiceReference
 
 from Tools import Notifications
 from Tools.Directories import fileExists
 
 from enigma import eTimer, eServiceCenter, eDVBServicePMTHandler, iServiceInformation, \
-       iPlayableService, eServiceReference, eEPGCache
+       iPlayableService, eServiceReference, eEPGCache, eActionMap
 
 from time import time, localtime, strftime
 from os import stat as os_stat
@@ -47,6 +48,39 @@ class InfoBarDish:
        def __init__(self):
                self.dishDialog = self.session.instantiateDialog(Dish)
 
+class InfoBarUnhandledKey:
+       def __init__(self):
+               self.unhandledKeyDialog = self.session.instantiateDialog(UnhandledKey)
+               self.hideUnhandledKeySymbolTimer = eTimer()
+               self.hideUnhandledKeySymbolTimer.callback.append(self.unhandledKeyDialog.hide)
+               self.checkUnusedTimer = eTimer()
+               self.checkUnusedTimer.callback.append(self.checkUnused)
+               self.onLayoutFinish.append(self.unhandledKeyDialog.hide)
+               eActionMap.getInstance().bindAction('', -0x7FFFFFFF, self.actionA) #highest prio
+               eActionMap.getInstance().bindAction('', 0x7FFFFFFF, self.actionB) #lowest prio
+               self.flags = (1<<1);
+               self.uflags = 0;
+
+       #this function is called on every keypress!
+       def actionA(self, key, flag):
+               if flag != 4:
+                       if self.flags & (1<<1):
+                               self.flags = self.uflags = 0
+                       self.flags |= (1<<flag)
+                       if flag == 1: # break
+                               self.checkUnusedTimer.start(0, True)
+               return 0
+
+       #this function is only called when no other action has handled this key
+       def actionB(self, key, flag):
+               if flag != 4:
+                       self.uflags |= (1<<flag)
+
+       def checkUnused(self):
+               if self.flags == self.uflags:
+                       self.unhandledKeyDialog.show()
+                       self.hideUnhandledKeySymbolTimer.start(2000, True)
+
 class InfoBarShowHide:
        """ InfoBar show/hide control, accepts toggleShow and hide actions, might start
        fancy animations. """
@@ -691,6 +725,7 @@ class InfoBarSeek:
                                iPlayableService.evEOF: self.__evEOF,
                                iPlayableService.evSOF: self.__evSOF,
                        })
+               self.fast_winding_hint_message_showed = False
 
                class InfoBarSeekActionMap(HelpableActionMap):
                        def __init__(self, screen, *args, **kwargs):
@@ -817,6 +852,7 @@ class InfoBarSeek:
 #                      print "seekable"
 
        def __serviceStarted(self):
+               self.fast_winding_hint_message_showed = False
                self.seekstate = self.SEEK_STATE_PLAY
                self.__seekableStatusChanged()
 
@@ -907,6 +943,13 @@ class InfoBarSeek:
                        self.showAfterSeek()
 
        def seekFwd(self):
+               seek = self.getSeek()
+               if seek and not (seek.isCurrentlySeekable() & 2):
+                       if not self.fast_winding_hint_message_showed and (seek.isCurrentlySeekable() & 1):
+                               self.session.open(MessageBox, _("No fast winding possible yet.. but you can use the number buttons to skip forward/backward!"), MessageBox.TYPE_INFO, timeout=10)
+                               self.fast_winding_hint_message_showed = True
+                               return
+                       return 0 # trade as unhandled action
                if self.seekstate == self.SEEK_STATE_PLAY:
                        self.setSeekState(self.makeStateForward(int(config.seek.enter_forward.value)))
                elif self.seekstate == self.SEEK_STATE_PAUSE:
@@ -936,6 +979,13 @@ class InfoBarSeek:
                        self.setSeekState(self.makeStateSlowMotion(speed))
 
        def seekBack(self):
+               seek = self.getSeek()
+               if seek and not (seek.isCurrentlySeekable() & 2):
+                       if not self.fast_winding_hint_message_showed and (seek.isCurrentlySeekable() & 1):
+                               self.session.open(MessageBox, _("No fast winding possible yet.. but you can use the number buttons to skip forward/backward!"), MessageBox.TYPE_INFO, timeout=10)
+                               self.fast_winding_hint_message_showed = True
+                               return
+                       return 0 # trade as unhandled action
                seekstate = self.seekstate
                if seekstate == self.SEEK_STATE_PLAY:
                        self.setSeekState(self.makeStateBackward(int(config.seek.enter_backward.value)))
@@ -1964,8 +2014,10 @@ class InfoBarCueSheetSupport:
 
                        if last is not None:
                                self.resume_point = last
+                               
+                               l = last / 90000
                                if config.usage.on_movie_start.value == "ask":
-                                       Notifications.AddNotificationWithCallback(self.playLastCB, MessageBox, _("Do you want to resume this playback?"), timeout=10)
+                                       Notifications.AddNotificationWithCallback(self.playLastCB, MessageBox, _("Do you want to resume this playback?") + "\n" + (_("Resume position at %s") % ("%d:%02d:%02d" % (l/3600, l%3600/60, l%60))), timeout=10)
                                elif config.usage.on_movie_start.value == "resume":
 # TRANSLATORS: The string "Resuming playback" flashes for a moment
 # TRANSLATORS: at the start of a movie, when the user has selected