use twisted reactor when available
[enigma2.git] / skin.py
diff --git a/skin.py b/skin.py
index 5744855ce35d431077448c4378f77248892b465e..58426c0f18f052332f78b1da24a7318bcde92ba6 100644 (file)
--- a/skin.py
+++ b/skin.py
@@ -14,13 +14,10 @@ def dump(x, i=0):
        except:
                None
 
+from Tools.Directories import resolveFilename, SCOPE_SKIN
+
 # read the skin
-try:
-       # first we search in the current path
-       skinfile = file('data/skin.xml', 'r')
-except:
-       # if not found in the current path, we use the global datadir-path
-       skinfile = file('/usr/share/enigma2/skin.xml', 'r')
+skinfile = file(resolveFilename(SCOPE_SKIN, 'skin.xml'), 'r')
 dom = xml.dom.minidom.parseString(skinfile.read())
 skinfile.close()
 
@@ -66,20 +63,23 @@ def applySingleAttribute(guiObject, desktop, attrib, value):
                elif attrib == 'size':
                        guiObject.resize(parseSize(value))
                elif attrib == 'title':
-                       guiObject.setTitle(value)
+                       guiObject.setTitle(_(value))
                elif attrib == 'text':
                        guiObject.setText(value)
                elif attrib == 'font':
                        guiObject.setFont(parseFont(value))
+               elif attrib == 'zPosition':
+                       guiObject.setZPosition(int(value))
                elif attrib == "pixmap":
-                       ptr = gPixmapPtr()
-                       if loadPNG(ptr, value):
-                               raise "loading PNG failed!"
-                       x = ptr
-                       ptr = ptr.__deref__()
-                       desktop.makeCompatiblePixmap(ptr)
-                       guiObject.setPixmap(ptr)
+                       ptr = loadPNG(value)
+                       desktop.makeCompatiblePixmap(ptr.__deref__())
+                       guiObject.setPixmap(ptr.__deref__())
                        # guiObject.setPixmapFromFile(value)
+               elif attrib == "alphatest": # used by ePixmap
+                       guiObject.setAlphatest(
+                               { "on": True,
+                                 "off": False
+                               }[value])
                elif attrib == "orientation": # used by eSlider
                        try:
                                guiObject.setOrientation(
@@ -119,6 +119,20 @@ def applySingleAttribute(guiObject, desktop, attrib, value):
                        guiObject.setBackgroundColor(parseColor(value))
                elif attrib == "foregroundColor":
                        guiObject.setForegroundColor(parseColor(value))
+               elif attrib == "selectionDisabled":
+                       guiObject.setSelectionEnable(0)
+               elif attrib == "transparent":
+                       guiObject.setTransparent(int(value))
+               elif attrib == "borderColor":
+                       guiObject.setBorderColor(parseColor(value))
+               elif attrib == "borderWidth":
+                       guiObject.setBorderWidth(int(value))
+               elif attrib == "scrollbarMode":
+                       guiObject.setScrollbarMode(
+                               { "showOnDemand": guiObject.showOnDemand,
+                                       "showAlways": guiObject.showAlways,
+                                       "showNever": guiObject.showNever
+                               }[value])
                elif attrib != 'name':
                        print "unsupported attribute " + attrib + "=" + value
        except int:
@@ -132,12 +146,6 @@ def applyAllAttributes(guiObject, desktop, attributes):
 def loadSkin(desktop):
        print "loading skin..."
        
-       def getPNG(x):
-               g = gPixmapPtr()
-               loadPNG(g, x)
-               g = g.grabRef()
-               return g
-       
        skin = dom.childNodes[0]
        assert skin.tagName == "skin", "root element in skin must be 'skin'!"
        
@@ -154,17 +162,20 @@ def loadSkin(desktop):
        for windowstyle in elementsWithTag(skin.childNodes, "windowstyle"):
                style = eWindowStyleSkinned()
                
+               style.setTitleFont(gFont("Regular", 20));
+               style.setTitleOffset(eSize(20, 5));
+               
                for borderset in elementsWithTag(windowstyle.childNodes, "borderset"):
                        bsName = str(borderset.getAttribute("name"))
                        for pixmap in elementsWithTag(borderset.childNodes, "pixmap"):
                                bpName = str(pixmap.getAttribute("pos"))
                                filename = str(pixmap.getAttribute("filename"))
                                
-                               png = getPNG(filename)
+                               png = loadPNG(filename)
                                
                                # adapt palette
-                               desktop.makeCompatiblePixmap(png)
-                               style.setPixmap(eWindowStyleSkinned.__dict__[bsName], eWindowStyleSkinned.__dict__[bpName], png)
+                               desktop.makeCompatiblePixmap(png.__deref__())
+                               style.setPixmap(eWindowStyleSkinned.__dict__[bsName], eWindowStyleSkinned.__dict__[bpName], png.__deref__())
 
                for color in elementsWithTag(windowstyle.childNodes, "color"):
                        type = str(color.getAttribute("name"))
@@ -190,7 +201,15 @@ def readSkin(screen, skin, name, desktop):
                        myscreen = x
        del skin
        
-       assert myscreen != None, "no skin for screen '" + name + "' found!"
+       if myscreen is None:
+               # try embedded skin
+               print screen.__dict__
+               if "parsedSkin" in screen.__dict__:
+                       myscreen = screen.parsedSkin
+               elif "skin" in screen.__dict__:
+                       myscreen = screen.parsedSkin = xml.dom.minidom.parseString(screen.skin).childNodes[0]
+       
+       assert myscreen is not None, "no skin for screen '" + name + "' found!"
 
        screen.skinAttributes = [ ]
        collectAttributes(screen.skinAttributes, myscreen)