from Screen import Screen
-from Components.MenuList import MenuList
from Components.ActionMap import ActionMap
from Components.Language import language
-from Components.LanguageList import *
from Components.config import config
+from Components.Sources.List import List
+from Components.Label import Label
+from Components.Pixmap import Pixmap
+from Screens.Rc import Rc
+
+from Tools.Directories import resolveFilename, SCOPE_SKIN_IMAGE
+
+from Tools.LoadPixmap import LoadPixmap
+
+def LanguageEntryComponent(file, name, index):
+ png = LoadPixmap(resolveFilename(SCOPE_SKIN_IMAGE, "countries/" + file + ".png"))
+ if png == None:
+ png = LoadPixmap(resolveFilename(SCOPE_SKIN_IMAGE, "countries/missing.png"))
+ res = (index, name, png)
+ return res
class LanguageSelection(Screen):
def __init__(self, session):
self.oldActiveLanguage = language.getActiveLanguage()
self.list = []
- self["list"] = LanguageList(self.list)
+ self["languages"] = List(self.list)
+ self["languages"].onSelectionChanged.append(self.changed)
+
self.updateList()
self.onLayoutFinish.append(self.selectActiveLanguage)
- self["actions"] = ActionMap(["OkCancelActions", "DirectionActions"],
+ self["actions"] = ActionMap(["OkCancelActions"],
{
"ok": self.save,
"cancel": self.cancel,
- "up": self.up,
- "down": self.down,
- "left": self.left,
- "right": self.right
}, -1)
def selectActiveLanguage(self):
pos = 0
for x in self.list:
if x[0] == activeLanguage:
- self["list"].instance.moveSelectionTo(pos)
+ self["languages"].index = pos
break
pos += 1
self.close()
def run(self):
- language.activateLanguage(self["list"].l.getCurrentSelection()[0])
- config.osd.language.value = self["list"].l.getCurrentSelection()[0]
+ print "updating language..."
+ lang = self["languages"].getCurrent()[0]
+ language.activateLanguage(lang)
+ config.osd.language.value = lang
config.osd.language.save()
config.misc.languageselected.value = 0
config.misc.languageselected.save()
self.setTitle(_("Language selection"))
+ print "ok"
def updateList(self):
+ print "update list"
+ first_time = len(self.list) == 0
+
self.list = []
if len(language.getLanguageList()) == 0: # no language available => display only english
self.list.append(LanguageEntryComponent("en", _("English"), "en_EN"))
else:
for x in language.getLanguageList():
- self.list.append(LanguageEntryComponent(file = x[1][3].lower(), name = _(x[1][0]), index = x[0]))
+ self.list.append(LanguageEntryComponent(file = x[1][2].lower(), name = _(x[1][0]), index = x[0]))
#self.list.sort(key=lambda x: x[1][7])
- self["list"].l.setList(self.list)
- def up(self):
- self["list"].instance.moveSelection(self["list"].instance.moveUp)
- self.run()
- self.updateList()
+ print "updateList"
+ if first_time:
+ self["languages"].list = self.list
+ else:
+ self["languages"].updateList(self.list)
+ print "done"
- def down(self):
- self["list"].instance.moveSelection(self["list"].instance.moveDown)
+ def changed(self):
self.run()
self.updateList()
- def left(self):
- self["list"].instance.moveSelection(self["list"].instance.pageUp)
+class LanguageWizard(LanguageSelection, Rc):
+ def __init__(self, session):
+ LanguageSelection.__init__(self, session)
+ Rc.__init__(self)
+ self.onLayoutFinish.append(self.selectKeys)
+
+ self["wizard"] = Pixmap()
+ self["text"] = Label()
+ self.setText()
+
+ def selectKeys(self):
+ self.clearSelectedKeys()
+ self.selectKey("UP")
+ self.selectKey("DOWN")
+
+ def changed(self):
self.run()
self.updateList()
+ self.setText()
+
+ def setText(self):
+ self["text"].setText(_("Please use the UP and DOWN keys to select your language. Afterwards press the OK button."))
- def right(self):
- self["list"].instance.moveSelection(self["list"].instance.pageDown)
- self.run()
- self.updateList()