{
if (type != c.type)
return 0;
- return /* (flags == c.flags) && */ (memcmp(data, c.data, sizeof(int)*8)==0) && (path == c.path);
+ return (memcmp(data, c.data, sizeof(int)*8)==0) && (path == c.path);
}
bool operator!=(const eServiceReference &c) const
{
if (type > c.type)
return 0;
-
-/* if (flags < c.flags)
- return 1;
- if (flags > c.flags)
- return 0; */
int r=memcmp(data, c.data, sizeof(int)*8);
if (r)
SWIG_ALLOW_OUTPUT_SIMPLE(eServiceReference);
-typedef unsigned long long pts_t;
+typedef long long pts_t;
/* the reason we have the servicereference as additional argument is
that we don't have to create one object for every entry in a possibly
TEMPLATE_TYPEDEF(ePtr<iSeekableService>, iSeekableServicePtr);
+struct iAudioTrackInfo
+{
+ std::string m_description;
+ std::string getDescription() { return m_description; }
+};
+
+SWIG_ALLOW_OUTPUT_SIMPLE(iAudioTrackInfo);
+
+class iAudioTrackSelection: public iObject
+{
+public:
+ virtual int getNumberOfTracks()=0;
+ virtual RESULT selectTrack(unsigned int i)=0;
+ virtual SWIG_VOID(RESULT) getTrackInfo(struct iAudioTrackInfo &SWIG_OUTPUT, unsigned int n)=0;
+};
+
+TEMPLATE_TYPEDEF(ePtr<iAudioTrackSelection>, iAudioTrackSelectionPtr);
+
class iPlayableService: public iObject
{
friend class iServiceHandler;
virtual SWIG_VOID(RESULT) seek(ePtr<iSeekableService> &SWIG_OUTPUT)=0;
virtual SWIG_VOID(RESULT) pause(ePtr<iPauseableService> &SWIG_OUTPUT)=0;
virtual SWIG_VOID(RESULT) info(ePtr<iServiceInformation> &SWIG_OUTPUT)=0;
+ virtual SWIG_VOID(RESULT) audioTracks(ePtr<iAudioTrackSelection> &SWIG_OUTPUT)=0;
};
TEMPLATE_TYPEDEF(ePtr<iPlayableService>, iPlayableServicePtr);
class iMutableServiceList: public iObject
{
public:
+ /* flush changes */
+ virtual RESULT flushChanges()=0;
/* adds a service to a list */
virtual RESULT addService(eServiceReference &ref)=0;
/* removes a service from a list */