-from Components.ActionMap import ActionMap
-from Components.config import config #global config instance
-from Components.config import configEntry
-from Components.config import configBoolean
-from Components.ConfigList import ConfigList
-from Components.Label import Label
-
-import xml.dom.minidom
-from xml.dom import EMPTY_NAMESPACE
-from skin import elementsWithTag
-
-from Tools import XMLTools
-
-setupdom = xml.dom.minidom.parseString(
- """
- <setupxml>
- <setup key="rc" title="RC Menu">
- <item text="Repeat Rate">config.inputDevices.repeat</item>
- <item text="Delay Rate">config.inputDevices.delay</item>
- <item text="Keymap">config.rc.map</item>
- </setup>
- <setup key="timezone" title="RC Menu">
- <item text="Timezone">config.timezone.val</item>
- </setup>
- <setup key="avsetup" title="A/V Settings">
- <item text="Color Format">config.av.colorformat</item>
- <item text="Aspect Ratio">config.av.aspectratio</item>
- <item text="TV System">config.av.tvsystem</item>
- <item text="WSS">config.av.wss</item>
- <item text="AC3 default">config.av.defaultac3</item>
- <item text="VCR Switch">config.av.vcrswitch</item>
- </setup>
- <setup key="rfmod" title="UHF Modulator">
- <item text="Modulator">config.rfmod.enable</item>
- <item text="Testmode">config.rfmod.test</item>
- <item text="Sound">config.rfmod.sound</item>
- <item text="Soundcarrier">config.rfmod.soundcarrier</item>
- <item text="Channel">config.rfmod.channel</item>
- <item text="Finetune">config.rfmod.finetune</item>
- </setup>
- <setup key="keyboard" title="Keyboard Setup">
- <item text="Keyboard Map">config.keyboard.keymap</item>
- </setup>
- <setup key="osd" title="OSD Settings">
- <item text="Alpha">config.osd.alpha</item>
- <item text="Brightness">config.osd.bright</item>
- <item text="Contrast">config.osd.contrast</item>
- <item text="Language">config.osd.language</item>
- </setup>
- <setup key="lcd" title="LCD Setup">
- <item text="Brightness">config.lcd.bright</item>
- <item text="Standby">config.lcd.standby</item>
- <item text="Invert">config.lcd.invert</item>
- </setup>
- <setup key="parental" title="Parental Control">
- <item text="Parental Lock">config.parental.lock</item>
- <item text="Setup Lock">config.parental.setuplock</item>
- </setup>
- <setup key="expert" title="Expert Setup">
- <item text="Record Splitsize">config.expert.splitsize</item>
- <item text="Show Satposition">config.expert.satpos</item>
- <item text="Fast zapping">config.expert.fastzap</item>
- <item text="Skip confirmations">config.expert.skipconfirm</item>
- <item text="Hide error windows">config.expert.hideerrors</item>
- <item text="Auto show inforbar">config.expert.autoinfo</item>
- </setup>
- <setup key="satconfig" title="Sat/Dish Setup">
- <item text="Tuner-A Control">config.sat.diseqcA</item>
- <item text="Tuner-A Position">config.sat.posA</item>
- <item text="Tuner-A Sat">config.sat.satA</item>
- <item text="Tuner-B Control">config.sat.diseqcB</item>
- <item text="Tuner-A Position">config.sat.posB</item>
- <item text="Tuner-B Sat">config.sat.satB</item>
- </setup>
- </setupxml>
- """)
-
-def getValbyAttr(x, attr):
- for p in range(x.attributes.length):
- a = x.attributes.item(p)
- attrib = str(a.name)
- value = str(a.value)
- if attrib == attr:
- return value
-
- return ""
-
-class Setup(Screen):
-
- def addItems(self, list, childNode):
- for x in childNode:
- if x.nodeType != xml.dom.minidom.Element.nodeType:
- continue
- elif x.tagName == 'item':
- ItemText = getValbyAttr(x, "text")
- b = eval(XMLTools.mergeText(x.childNodes));
- print "item " + ItemText + " " + b.configPath
- if b == "":
- continue
- #add to configlist
- item = b.controlType(b)
-
- # the first b is the item itself, ignored by the configList.
- # the second one is converted to string.
- list.append( (ItemText, item) )
+from Components.ActionMap import NumberActionMap
+from Components.config import config, ConfigNothing
+from Components.SystemInfo import SystemInfo
+from Components.ConfigList import ConfigListScreen
+from Components.Sources.StaticText import StaticText
+
+import xml.etree.cElementTree
+
+# FIXME: use resolveFile!
+# read the setupmenu
+try:
+ # first we search in the current path
+ setupfile = file('data/setup.xml', 'r')
+except:
+ # if not found in the current path, we use the global datadir-path
+ setupfile = file('/usr/share/enigma2/setup.xml', 'r')
+setupdom = xml.etree.cElementTree.parse(setupfile)
+setupfile.close()
+
+class SetupError(Exception):
+ def __init__(self, message):
+ self.msg = message
+
+ def __str__(self):
+ return self.msg
+
+class SetupSummary(Screen):