fix for unused buttons on bottom row
[enigma2.git] / lib / python / Screens / Menu.py
index 7c084d4547738f334f424bf57a745020bd18f627..5f2032f16d2f0fe3608fcf0f82299fb9e83467d5 100644 (file)
@@ -5,15 +5,14 @@ from Components.Sources.StaticText import StaticText
 from Components.config import configfile
 from Components.PluginComponent import plugins
 from Components.config import config
+from Components.SystemInfo import SystemInfo
 
 from Tools.Directories import resolveFilename, SCOPE_SKIN
 
-import xml.dom.minidom
+import xml.etree.cElementTree
 
 from Screens.Setup import Setup, getSetupTitle
 
-from Tools import XMLTools
-
 #              <item text="TV-Mode">self.setModeTV()</item>
 #              <item text="Radio-Mode">self.setModeRadio()</item>
 #              <item text="File-Mode">self.setModeFile()</item>
@@ -21,9 +20,7 @@ from Tools import XMLTools
 
 
 # read the menu
-menufile = file(resolveFilename(SCOPE_SKIN, 'menu.xml'), 'r')
-mdom = xml.dom.minidom.parseString(menufile.read())
-menufile.close()
+mdom = xml.etree.cElementTree.parse(resolveFilename(SCOPE_SKIN, 'menu.xml'))
 
 class boundFunction:
        def __init__(self, fnc, *args):
@@ -64,9 +61,6 @@ class MenuSummary(Screen):
                </widget>
        </screen>"""
 
-       def __init__(self, session, parent):
-               Screen.__init__(self, session, parent)
-
 class Menu(Screen):
 
        ALLOW_SUSPEND = True
@@ -102,14 +96,17 @@ class Menu(Screen):
                self.session.openWithCallback(self.menuClosed, Setup, dialog)
 
        def addMenu(self, destList, node):
-               MenuTitle = _(node.getAttribute("text").encode("UTF-8") or "??")
-               entryID = node.getAttribute("entryID") or "undefined"
-               weight = node.getAttribute("weight") or 50
-               x = node.getAttribute("flushConfigOnClose")
+               requires = node.get("requires")
+               if requires and not SystemInfo.get(requires, False):
+                       return
+               MenuTitle = _(node.get("text", "??").encode("UTF-8"))
+               entryID = node.get("entryID", "undefined")
+               weight = node.get("weight", 50)
+               x = node.get("flushConfigOnClose")
                if x:
-                       a = boundFunction(self.session.openWithCallback, self.menuClosedWithConfigFlush, Menu, node, node.childNodes)
+                       a = boundFunction(self.session.openWithCallback, self.menuClosedWithConfigFlush, Menu, node)
                else:
-                       a = boundFunction(self.session.openWithCallback, self.menuClosed, Menu, node, node.childNodes)
+                       a = boundFunction(self.session.openWithCallback, self.menuClosed, Menu, node)
                #TODO add check if !empty(node.childNodes)
                destList.append((MenuTitle, a, entryID, weight))
 
@@ -118,19 +115,20 @@ class Menu(Screen):
                self.menuClosed(*res)
 
        def menuClosed(self, *res):
-               if len(res) and res[0]:
+               if res and res[0]:
                        self.close(True)
 
        def addItem(self, destList, node):
-               item_text = node.getAttribute("text").encode("UTF-8")
-               entryID = node.getAttribute("entryID") or "undefined"
-               weight = node.getAttribute("weight") or 50
-               for x in node.childNodes:
-                       if x.nodeType != xml.dom.minidom.Element.nodeType:
-                               continue
-                       elif x.tagName == 'screen':
-                               module = x.getAttribute("module") or None
-                               screen = x.getAttribute("screen") or None
+               requires = node.get("requires")
+               if requires and not SystemInfo.get(requires, False):
+                       return
+               item_text = node.get("text", "").encode("UTF-8")
+               entryID = node.get("entryID", "undefined")
+               weight = node.get("weight", 50)
+               for x in node:
+                       if x.tag == 'screen':
+                               module = x.get("module")
+                               screen = x.get("screen")
 
                                if screen is None:
                                        screen = module
@@ -143,16 +141,16 @@ class Menu(Screen):
 
                                # check for arguments. they will be appended to the
                                # openDialog call
-                               args = XMLTools.mergeText(x.childNodes)
+                               args = x.text or ""
                                screen += ", " + args
 
                                destList.append((_(item_text or "??"), boundFunction(self.runScreen, (module, screen)), entryID, weight))
                                return
-                       elif x.tagName == 'code':
-                               destList.append((_(item_text or "??"), boundFunction(self.execText, XMLTools.mergeText(x.childNodes)), entryID, weight))
+                       elif x.tag == 'code':
+                               destList.append((_(item_text or "??"), boundFunction(self.execText, x.text), entryID, weight))
                                return
-                       elif x.tagName == 'setup':
-                               id = x.getAttribute("id")
+                       elif x.tag == 'setup':
+                               id = x.get("id")
                                if item_text == "":
                                        item_text = _(getSetupTitle(id)) + "..."
                                else:
@@ -162,25 +160,23 @@ class Menu(Screen):
                destList.append((item_text, self.nothing, entryID, weight))
 
 
-       def __init__(self, session, parent, childNode):
+       def __init__(self, session, parent):
                Screen.__init__(self, session)
                
                list = []
                
                menuID = None
-               for x in childNode:                                             #walk through the actual nodelist
-                       if x.nodeType != xml.dom.minidom.Element.nodeType:
-                           continue
-                       elif x.tagName == 'item':
-                               item_level = int(x.getAttribute("level") or "0")
+               for x in parent:                                                #walk through the actual nodelist
+                       if x.tag == 'item':
+                               item_level = int(x.get("level", 0))
                                if item_level <= config.usage.setup_level.index:
                                        self.addItem(list, x)
                                        count += 1
-                       elif x.tagName == 'menu':
+                       elif x.tag == 'menu':
                                self.addMenu(list, x)
                                count += 1
-                       elif x.tagName == "id":
-                               menuID = x.getAttribute("val")
+                       elif x.tag == "id":
+                               menuID = x.get("val")
                                count = 0
 
                        if menuID is not None:
@@ -229,9 +225,10 @@ class Menu(Screen):
                                "9": self.keyNumberGlobal
                        })
 
-               a = parent.getAttribute("title").encode("UTF-8") or None
+               a = parent.get("title", "").encode("UTF-8") or None
+               a = a and _(a)
                if a is None:
-                       a = _(parent.getAttribute("text").encode("UTF-8"))
+                       a = _(parent.get("text", "").encode("UTF-8"))
                self["title"] = StaticText(a)
                self.menu_title = a