#include <lib/gui/ewidgetdesktop.h>
ePixmap::ePixmap(eWidget *parent)
- :eWidget(parent), m_alphatest(false), m_scale(false)
+ :eWidget(parent), m_alphatest(false), m_scale(false), m_have_border_color(false), m_border_width(0)
{
}
// TODO: This only works for desktop 0
getDesktop(0)->makeCompatiblePixmap(*m_pixmap);
- event(evtChangedPixmap);
+ event(evtChangedPixmap);
+}
+
+void ePixmap::setBorderWidth(int pixel)
+{
+ m_border_width=pixel;
+ invalidate();
+}
+
+void ePixmap::setBorderColor(const gRGB &color)
+{
+ m_border_color=color;
+ m_have_border_color=true;
+ invalidate();
}
void ePixmap::checkSize()
{
- /* when we have no pixmap, or a pixmap of different size, we need
+ /* when we have no pixmap, or a pixmap of different size, we need
to enable transparency in any case. */
if (m_pixmap && m_pixmap->size() == size() && !m_alphatest)
setTransparent(0);
switch (event)
{
case evtPaint:
- {
- ePtr<eWindowStyle> style;
-
- getStyle(style);
+ {
+ ePtr<eWindowStyle> style;
+
+ eSize s(size());
+ getStyle(style);
-// we don't clear the background before because of performance reasons.
+// we don't clear the background before because of performance reasons.
// when the pixmap is too small to fit the whole widget area, the widget is
// transparent anyway, so the background is already painted.
// eWidget::event(event, data, data2);
if (m_scale)
painter.blitScale(m_pixmap, eRect(ePoint(0, 0), size()), eRect(), flags);
else
- painter.blit(m_pixmap, ePoint(0, 0), eRect(), flags);
- }
+ painter.blit(m_pixmap, ePoint(0, 0), eRect(), flags);
+ }
- return 0;
- }
- case evtChangedPixmap:
+// border
+ if (m_have_border_color)
+ painter.setForegroundColor(m_border_color);
+ painter.fill(eRect(0, 0, s.width(), m_border_width));
+ painter.fill(eRect(0, m_border_width, m_border_width, s.height()-m_border_width));
+ painter.fill(eRect(m_border_width, s.height()-m_border_width, s.width()-m_border_width, m_border_width));
+ painter.fill(eRect(s.width()-m_border_width, m_border_width, m_border_width, s.height()-m_border_width));
+
+ return 0;
+ }
+ case evtChangedPixmap:
checkSize();
invalidate();
return 0;