- <item text="Standby debug">quitMainloop()</item>
- <item text="Timer">self.openDialog(TimerEditList)</item>
+
+<!-- the following types are allowed:
+ <screen [module="mod"] [screen="classname"]>[arguments]</screen>
+ executes Screen called "classname" from module "Screen.mod"
+ if no module is given, Screen must be globally available.
+ if no screen is given, module is used as screen class name.
+ arguments must be comma seperated (will be fed to eval), and can
+ use stuff from module
+ (of course you must specify at least one of module, screen.)
+ <setup id="id" />
+ opens a setup with specified id
+ <code> .. code .. </code>
+ "exec"s code
+-->
+ <!--<item text="Standby debug">quitMainloop()</item>
+ <item text="Networksetup">self.openSetup("network")</item>-->
+ <!--<item text="CI"><screen module="Ci" screen="CiSelection" /></item>-->
+ <item text="Radio"><code>print "radio mode"</code></item>
+ <item text="Timer"><screen module="TimerEdit" screen="TimerEditList" /></item>
+ <item text="Information"><screen module="About" /></item>
+ <item text="Games / Plugins"><screen module="PluginBrowser" /></item>