from Components.ProgressBar import ProgressBar
from Components.config import configfile
from Components.Sources.Clock import Clock
from Components.ProgressBar import ProgressBar
from Components.config import configfile
from Components.Sources.Clock import Clock
# <item text="TV-Mode">self.setModeTV()</item>
# <item text="Radio-Mode">self.setModeRadio()</item>
# <item text="File-Mode">self.setModeFile()</item>
# <item text="TV-Mode">self.setModeTV()</item>
# <item text="Radio-Mode">self.setModeRadio()</item>
# <item text="File-Mode">self.setModeFile()</item>
class MenuSummary(Screen):
skin = """
<screen position="0,0" size="132,64">
class MenuSummary(Screen):
skin = """
<screen position="0,0" size="132,64">
- <widget name="MenuTitle" position="0,4" size="132,21" font="Regular;18" />
- <widget name="MenuEntry" position="0,25" size="132,21" font="Regular;16" />
- <widget source="CurrentTime" render="Label" position="50,46" size="82,18" font="Regular;16" >
+ <widget name="MenuTitle" position="6,4" size="120,21" font="Regular;18" />
+ <widget name="MenuEntry" position="6,25" size="120,21" font="Regular;16" />
+ <widget source="CurrentTime" render="Label" position="56,46" size="82,18" font="Regular;16" >
for x in childNode: #walk through the actual nodelist
if x.nodeType != xml.dom.minidom.Element.nodeType:
continue
for x in childNode: #walk through the actual nodelist
if x.nodeType != xml.dom.minidom.Element.nodeType:
continue
if menuupdater.updatedMenuAvailable(menuID):
for x in menuupdater.getUpdatedMenu(menuID):
if x[1] == count:
list.append((x[0], boundFunction(self.runScreen, (x[2], x[3] + ", "))))
count += 1
if menuupdater.updatedMenuAvailable(menuID):
for x in menuupdater.getUpdatedMenu(menuID):
if x[1] == count:
list.append((x[0], boundFunction(self.runScreen, (x[2], x[3] + ", "))))
count += 1