int brightness, gamma, alpha;
void calcRamp();
void setPalette();
- gSurface surface;
+ gSurface surface, surface_back;
+ int m_enable_double_buffering;
public:
void reloadSettings();
void setAlpha(int alpha);
int getBrightness() { return brightness; }
int getGamma() { return gamma; }
+ int haveDoubleBuffering() { return m_enable_double_buffering; }
+
void saveSettings();
gFBDC();