#include <lib/gui/eslider.h>
-eSlider::eSlider(eWidget *parent): eWidget(parent), m_orientation(orHorizontal), m_start(0)
+eSlider::eSlider(eWidget *parent)
+ :eWidget(parent), m_have_border_color(false), m_start(0), m_orientation(orHorizontal), m_border_width(0)
{
}
+void eSlider::setPixmap(ePtr<gPixmap> &pixmap)
+{
+ setPixmap(pixmap.operator->());
+}
+
+void eSlider::setPixmap(gPixmap *pixmap)
+{
+ m_pixmap = pixmap;
+ event(evtChangedSlider);
+}
+
+void eSlider::setBorderWidth(int pixel)
+{
+ m_border_width=pixel;
+ invalidate();
+}
+
+void eSlider::setBorderColor(const gRGB &color)
+{
+ m_border_color=color;
+ m_have_border_color=true;
+ invalidate();
+}
+
int eSlider::event(int event, void *data, void *data2)
{
switch (event)
case evtPaint:
{
ePtr<eWindowStyle> style;
- gPainter &painter = *(gPainter*)data2;
-
+
+ eSize s(size());
getStyle(style);
- style->paintBackground(painter, ePoint(0, 0), size());
+ /* paint background */
+ eWidget::event(evtPaint, data, data2);
+
+ gPainter &painter = *(gPainter*)data2;
+
style->setStyle(painter, eWindowStyle::styleLabel); // TODO - own style
- painter.fill(m_currently_filled);
+ if (!m_pixmap)
+ painter.fill(m_currently_filled);
+ else
+ painter.blit(m_pixmap, ePoint(0, 0), m_currently_filled.extends, isTransparent() ? gPainter::BT_ALPHATEST : 0);
+
+// border
+ if (m_have_border_color)
+ painter.setForegroundColor(m_border_color);
+ painter.fill(eRect(0, 0, s.width(), m_border_width));
+ painter.fill(eRect(0, m_border_width, m_border_width, s.height()-m_border_width));
+ painter.fill(eRect(m_border_width, s.height()-m_border_width, s.width()-m_border_width, m_border_width));
+ painter.fill(eRect(s.width()-m_border_width, m_border_width, m_border_width, s.height()-m_border_width));
+
return 0;
}
case evtChangedSlider:
{
int num_pix = 0, start_pix = 0;
gRegion old_currently_filled = m_currently_filled;
-
+
int pixsize = (m_orientation == orHorizontal) ? size().width() : size().height();
-
+
if (m_min < m_max)
{
num_pix = pixsize * (m_value - m_start) / (m_max - m_min);
num_pix = 0;
if (m_orientation == orHorizontal)
- m_currently_filled = eRect(start_pix, 0, num_pix, size().height());
+ m_currently_filled = eRect(start_pix, 0, num_pix, pixsize);
else
- m_currently_filled = eRect(0, start_pix, size().width(), num_pix);
-
+ m_currently_filled = eRect(0, start_pix, pixsize, num_pix);
+
// redraw what *was* filled before and now isn't.
invalidate(m_currently_filled - old_currently_filled);
// redraw what wasn't filled before and is now.