profile("LOAD:enigma_skin")
from enigma import eSize, ePoint, gFont, eWindow, eLabel, ePixmap, eWindowStyleManager, \
addFont, gRGB, eWindowStyleSkinned
-
from Components.config import ConfigSubsection, ConfigText, config
from Components.Converter.Converter import Converter
from Components.Sources.Source import Source, ObsoleteSource
-from Tools.Directories import resolveFilename, SCOPE_SKIN, SCOPE_SKIN_IMAGE, SCOPE_FONTS, SCOPE_CURRENT_SKIN, fileExists
+from Tools.Directories import resolveFilename, SCOPE_SKIN, SCOPE_SKIN_IMAGE, SCOPE_FONTS, SCOPE_CURRENT_SKIN, SCOPE_CONFIG, fileExists
from Tools.Import import my_import
from Tools.LoadPixmap import LoadPixmap
class SkinError(Exception):
def __init__(self, message):
- self.message = message
+ self.msg = message
def __str__(self):
- return "{%s}: %s" % (config.skin.primary_skin, self.message)
+ return "{%s}: %s" % (config.skin.primary_skin.value, self.msg)
dom_skins = [ ]
-def loadSkin(name):
+def loadSkin(name, scope = SCOPE_SKIN):
# read the skin
- filename = resolveFilename(SCOPE_SKIN, name)
+ filename = resolveFilename(scope, name)
mpath = path.dirname(filename) + "/"
dom_skins.append((mpath, xml.etree.cElementTree.parse(filename).getroot()))
config.skin.primary_skin = ConfigText(default = "skin.xml")
profile("LoadSkin")
+try:
+ loadSkin('skin_user.xml', SCOPE_CONFIG)
+except (SkinError, IOError, AssertionError), err:
+ print "not loading user skin: ", err
+
try:
loadSkin(config.skin.primary_skin.value)
except (SkinError, IOError, AssertionError), err:
loadSkin('skin_default.xml')
profile("LoadSkinDefaultDone")
-def parsePosition(str, scale):
+def evalPos(pos, wsize, ssize, scale):
+ if pos == "center":
+ pos = (ssize - wsize) / 2
+ else:
+ pos = int(pos) * scale[0] / scale[1]
+ return int(pos)
+
+def parsePosition(str, scale, desktop = None, size = None):
x, y = str.split(',')
- return ePoint(int(x) * scale[0][0] / scale[0][1], int(y) * scale[1][0] / scale[1][1])
+
+ wsize = 1, 1
+ ssize = 1, 1
+ if desktop is not None:
+ ssize = desktop.size().width(), desktop.size().height()
+ if size is not None:
+ wsize = size.width(), size.height()
+
+ x = evalPos(x, wsize[0], ssize[0], scale[0])
+ y = evalPos(y, wsize[1], ssize[1], scale[1])
+
+ return ePoint(x, y)
def parseSize(str, scale):
x, y = str.split(',')
attrib = a[0]
value = a[1]
- if attrib in ["pixmap", "pointer", "seek_pointer", "backgroundPixmap", "selectionPixmap"]:
+ if attrib in ("pixmap", "pointer", "seek_pointer", "backgroundPixmap", "selectionPixmap"):
value = resolveFilename(SCOPE_SKIN_IMAGE, value, path_prefix=skin_path_prefix)
if attrib not in ignore:
- skinAttributes.append((attrib, value))
+ skinAttributes.append((attrib, value.encode("utf-8")))
def loadPixmap(path, desktop):
cached = False
# and set attributes
try:
if attrib == 'position':
- guiObject.move(parsePosition(value, scale))
+ guiObject.move(parsePosition(value, scale, desktop, guiObject.csize()))
elif attrib == 'size':
guiObject.resize(parseSize(value, scale))
elif attrib == 'title':
guiObject.setFont(parseFont(value, scale))
elif attrib == 'zPosition':
guiObject.setZPosition(int(value))
- elif attrib in ["pixmap", "backgroundPixmap", "selectionPixmap"]:
+ elif attrib == 'itemHeight':
+ guiObject.setItemHeight(int(value))
+ elif attrib in ("pixmap", "backgroundPixmap", "selectionPixmap"):
ptr = loadPixmap(value, desktop) # this should already have been filename-resolved.
if attrib == "pixmap":
guiObject.setPixmap(ptr)
"off": 0,
"blend": 2,
}[value])
+ elif attrib == "scale":
+ guiObject.setScale(1)
elif attrib == "orientation": # used by eSlider
try:
guiObject.setOrientation(*
guiObject.setShadowOffset(parsePosition(value, scale))
elif attrib == 'noWrap':
guiObject.setNoWrap(1)
+ elif attrib == 'id':
+ pass
else:
raise SkinError("unsupported attribute " + attrib + "=" + value)
except int:
addFont(resolved_font, name, scale, is_replacement)
#print "Font: ", resolved_font, name, scale, is_replacement
+ for c in skin.findall("subtitles"):
+ from enigma import eWidget, eSubtitleWidget
+ scale = ((1,1),(1,1))
+ for substyle in c.findall("sub"):
+ get_attr = substyle.attrib.get
+ font = parseFont(get_attr("font"), scale)
+ col = get_attr("foregroundColor")
+ if col:
+ foregroundColor = parseColor(col)
+ haveColor = 1
+ else:
+ foregroundColor = gRGB(0xFFFFFF)
+ haveColor = 0
+ col = get_attr("shadowColor")
+ if col:
+ shadowColor = parseColor(col)
+ else:
+ shadowColor = gRGB(0)
+ shadowOffset = parsePosition(get_attr("shadowOffset"), scale)
+ face = eSubtitleWidget.__dict__[get_attr("name")]
+ eSubtitleWidget.setFontStyle(face, font, haveColor, foregroundColor, shadowColor, shadowOffset)
+
for windowstyle in skin.findall("windowstyle"):
style = eWindowStyleSkinned()
id = windowstyle.attrib.get("id")
for color in windowstyle.findall("color"):
get_attr = color.attrib.get
- type = get_attr("name")
+ colorType = get_attr("name")
color = parseColor(get_attr("color"))
try:
- style.setColor(eWindowStyleSkinned.__dict__["col" + type], color)
+ style.setColor(eWindowStyleSkinned.__dict__["col" + colorType], color)
except:
- raise SkinError("Unknown color %s" % (type))
+ raise SkinError("Unknown color %s" % (colorType))
#pass
#print " color:", type, color
for (path, dom_skin) in skins:
loadSingleSkinData(desktop, dom_skin, path)
-def lookupScreen(name):
+def lookupScreen(name, style_id):
for (path, skin) in dom_skins:
# first, find the corresponding screen element
for x in skin.findall("screen"):
if x.attrib.get('name', '') == name:
- return x, path
+ screen_style_id = x.attrib.get('id', '-1')
+ if screen_style_id == '-1' and name.find('ummary') > 0:
+ screen_style_id = '1'
+ if (style_id != 2 and int(screen_style_id) == -1) or int(screen_style_id) == style_id:
+ return x, path
return None, None
class additionalWidget:
name = "<embedded-in-'%s'>" % screen.__class__.__name__
+ style_id = desktop.getStyleID();
+
# try all skins, first existing one have priority
for n in names:
- myscreen, path = lookupScreen(n)
+ myscreen, path = lookupScreen(n, style_id)
if myscreen is not None:
# use this name for debug output
name = n
# try uncompiled embedded skin
if myscreen is None and getattr(screen, "skin", None):
print "Looking for embedded skin"
- myscreen = screen.parsedSkin = xml.etree.cElementTree.fromstring(screen.skin)
+ skin_tuple = screen.skin
+ if not isinstance(skin_tuple, tuple):
+ skin_tuple = (skin_tuple,)
+ for sskin in skin_tuple:
+ parsedSkin = xml.etree.cElementTree.fromstring(sskin)
+ screen_style_id = parsedSkin.attrib.get('id', '-1')
+ if (style_id != 2 and int(screen_style_id) == -1) or int(screen_style_id) == style_id:
+ myscreen = screen.parsedSkin = parsedSkin
+ break
#assert myscreen is not None, "no skin for screen '" + repr(names) + "' found!"
if myscreen is None:
#print "Found code:"
#print codeText
- type = widget.attrib.get('type')
+ widgetType = widget.attrib.get('type')
code = compile(codeText, "skin applet", "exec")
- if type == "onLayoutFinish":
+ if widgetType == "onLayoutFinish":
screen.onLayoutFinish.append(code)
#print "onLayoutFinish = ", codeText
else:
- raise SkinError("applet type '%s' unknown!" % type)
+ raise SkinError("applet type '%s' unknown!" % widgetType)
#print "applet type '%s' unknown!" % type
continue