remove yellow and green-buttons from ChannelSelection
[enigma2.git] / skin.py
diff --git a/skin.py b/skin.py
index b8ec2124c69a3e4ccc2c313420c6ea0ec0c50f3e..dc78c1980b952c8e83baa9ee2b0c53916eb12ace 100644 (file)
--- a/skin.py
+++ b/skin.py
@@ -66,11 +66,13 @@ def applySingleAttribute(guiObject, desktop, attrib, value):
                elif attrib == 'size':
                        guiObject.resize(parseSize(value))
                elif attrib == 'title':
-                       guiObject.setTitle(value)
+                       guiObject.setTitle(_(value))
                elif attrib == 'text':
                        guiObject.setText(value)
                elif attrib == 'font':
                        guiObject.setFont(parseFont(value))
+               elif attrib == 'zPosition':
+                       guiObject.setZPosition(int(value))
                elif attrib == "pixmap":
                        ptr = gPixmapPtr()
                        if loadPNG(ptr, value):
@@ -193,7 +195,15 @@ def readSkin(screen, skin, name, desktop):
                        myscreen = x
        del skin
        
-       assert myscreen != None, "no skin for screen '" + name + "' found!"
+       if myscreen is None:
+               # try embedded skin
+               print screen.__dict__
+               if "parsedSkin" in screen.__dict__:
+                       myscreen = screen.parsedSkin
+               elif "skin" in screen.__dict__:
+                       myscreen = screen.parsedSkin = xml.dom.minidom.parseString(screen.skin).childNodes[0]
+       
+       assert myscreen is not None, "no skin for screen '" + name + "' found!"
 
        screen.skinAttributes = [ ]
        collectAttributes(screen.skinAttributes, myscreen)