void doPaint(gPainter &painter, const gRegion ®ion);
void recalcClipRegionsWhenVisible();
gRGB m_background_color;
int m_have_background_color;
void doPaint(gPainter &painter, const gRegion ®ion);
void recalcClipRegionsWhenVisible();
gRGB m_background_color;
int m_have_background_color;