eDVBNamespace dvbnamespace;
eTransportStreamID transport_stream_id;
eOriginalNetworkID original_network_id;
+
+ bool operator==(const eDVBChannelID &c) const
+ {
+ return dvbnamespace == c.dvbnamespace &&
+ transport_stream_id == c.transport_stream_id &&
+ original_network_id == c.original_network_id;
+ }
+
bool operator<(const eDVBChannelID &c) const
{
if (dvbnamespace < c.dvbnamespace)
virtual RESULT startQuery(ePtr<iDVBChannelListQuery> &query, eDVBChannelQuery *query)=0;
};
-class iDVBResourceManager: public iObject
-{
-public:
- /*
- solange rumloopen bis eine resource gefunden wurde, die eine frequenz
- tunen will
-
- wenn natuerlich sowas schon vorhanden ist, dann einfach ne ref darauf
- geben. (zwei services auf dem gleichen transponder teilen sich einen
- channel)
- */
- virtual RESULT setChannelList(iDVBChannelList *list)=0;
- virtual RESULT getChannelList(ePtr<iDVBChannelList> &list)=0;
- virtual RESULT allocateChannel(const eDVBChannelID &channel, ePtr<iDVBChannel> &channel)=0;
- virtual RESULT allocateRawChannel(ePtr<iDVBChannel> &channel)=0;
- virtual RESULT allocatePVRChannel(int caps)=0;
-};
-
class SatelliteDeliverySystemDescriptor;
class CableDeliverySystemDescriptor;
class TerrestrialDeliverySystemDescriptor;
#define MAX_DISEQC_LENGTH 16
-struct eDVBDiseqcCommand
+class eDVBDiseqcCommand
{
+public:
int len;
__u8 data[MAX_DISEQC_LENGTH];
+#if HAVE_DVB_API_VERSION < 3
+ int tone;
+ int voltage;
+#endif
};
class iDVBSatelliteEquipmentControl;
+class eSecCommandList;
class iDVBFrontend: public iObject
{
};
virtual RESULT getState(int &state)=0;
enum {
- toneOn, toneOff
+ toneOff, toneOn
};
virtual RESULT setTone(int tone)=0;
enum {
};
virtual RESULT setVoltage(int voltage)=0;
virtual RESULT sendDiseqc(const eDVBDiseqcCommand &diseqc)=0;
+ virtual RESULT sendToneburst(int burst)=0;
virtual RESULT setSEC(iDVBSatelliteEquipmentControl *sec)=0;
+ virtual RESULT setSecSequence(const eSecCommandList &list)=0;
+ virtual RESULT getData(int num, int &data)=0;
+ virtual RESULT setData(int num, int val)=0;
};
class iDVBSatelliteEquipmentControl: public iObject
state_idle, /* not yet tuned */
state_tuning, /* currently tuning (first time) */
state_unavailable, /* currently unavailable, will be back without further interaction */
- state_ok /* ok */
+ state_ok, /* ok */
+ state_release /* channel is being shut down. */
};
virtual RESULT connectStateChange(const Slot1<void,iDVBChannel*> &stateChange, ePtr<eConnection> &connection)=0;
virtual RESULT getState(int &state)=0;
/* direct frontend access for raw channels and/or status inquiries. */
virtual RESULT getFrontend(ePtr<iDVBFrontend> &frontend)=0;
+
+ /* use count handling */
+ virtual void AddUse() = 0;
+ virtual void ReleaseUse() = 0;
+};
+
+class iDVBPVRChannel: public iDVBChannel
+{
+public:
+ enum
+ {
+ state_eof = state_release + 1 /* end-of-file reached. */
+ };
+
+ /* FIXME: there are some very ugly buffer-end and ... related problems */
+ /* so this is VERY UGLY. */
+ virtual RESULT playFile(const char *file) = 0;
};
class iDVBSectionReader;
+class iDVBTSRecorder;
class iTSMPEGDecoder;
class iDVBDemux: public iObject
{
public:
virtual RESULT createSectionReader(eMainloop *context, ePtr<iDVBSectionReader> &reader)=0;
+ virtual RESULT createTSRecorder(ePtr<iDVBTSRecorder> &recorder)=0;
virtual RESULT getMPEGDecoder(ePtr<iTSMPEGDecoder> &reader)=0;
};