-# direkter test der GUI aus python:
-# label1 = eLabel(wnd)
-# label1.setText("hello world!\nfrom python!")
-# label1.move(ePoint(10, 10))
-# label1.resize(eSize(80, 50))
-#
-# label2 = eLabel(wnd)
-# label2.setText("the second\nlabel works\nas well!")
-# label2.move(ePoint(90, 10))
-# label2.resize(eSize(80, 50))
-#
-# button = eButton(wnd)
-# button.setText("OK")
-# button.move(ePoint(200, 10))
-# button.resize(eSize(80, 50))
-
- wnd.show()
-
- for x in range(200):
- time.sleep(0.1)
- components["clock"].doClock()
- if x > 100:
- r = 200 - x
- else:
- r = x
- components["$002"]["okbutton"].setValue(r)
- desktop.paint()
+ def instantiateDialog(self, screen, *arguments):
+ dlg = self.create(screen, arguments)
+ assert self.desktop != None
+ dlg.instance = eWindow(self.desktop)
+
+ gui = GUIOutputDevice()
+ gui.parent = dlg.instance
+ gui.create(dlg)
+
+ applyGUIskin(dlg, None, dlg.skinName, self.desktop)
+
+ return dlg
+
+ def pushCurrent(self):
+ if self.currentDialog:
+ self.dialogStack.append(self.currentDialog)
+ self.execEnd()
+
+ def popCurrent(self):
+ if len(self.dialogStack):
+ self.currentDialog = self.dialogStack.pop()
+ self.execBegin()
+
+ def execDialog(self, dialog):
+ self.pushCurrent()
+ self.currentDialog = dialog
+ self.currentDialog.isTmp = False
+ self.execBegin()
+
+ def open(self, screen, *arguments):
+ self.pushCurrent()
+ self.currentDialog = self.instantiateDialog(screen, *arguments)
+ self.currentDialog.isTmp = True
+ self.execBegin()
+
+ def keyEvent(self, code):
+# print "code " + str(code)
+ if code == 32:
+ self.currentDialog["okbutton"].instance.push()
+
+ if code == 33:
+ self.currentDialog["channelSwitcher"].instance.push()
+
+ if code >= 0x30 and code <= 0x39:
+ try:
+ self.currentDialog["menu"].instance.moveSelection(code - 0x31)
+ except:
+ self.currentDialog["list"].instance.moveSelection(code - 0x31)
+
+ def close(self):
+ self.delayTimer.start(0, 1)
+
+def runScreenTest():
+ session = Session()
+ session.desktop = getDesktop()