- widget instance is now part of screen
[enigma2.git] / skin.py
diff --git a/skin.py b/skin.py
index 5d482fdb32f0ab4b751f22f2a331a6aa5626fb47..0367b60fd0a072b0d58838a4312e9c81d2b10e00 100644 (file)
--- a/skin.py
+++ b/skin.py
@@ -11,11 +11,47 @@ def dump(x, i=0):
                None
 
 dom = xml.dom.minidom.parseString(
-       "<screen name=\"clockDialog\" position=\"300,100\" size=\"300,300\"> \
-               <widget name=\"okbutton\" position=\"10,10\" size=\"280,40\" /> \
-               <widget name=\"theClock\" position=\"10,60\" size=\"280,50\" /> \
-               <widget name=\"title\" position=\"10,120\" size=\"280,50\" /> \
-       </screen>")
+       """
+       <skin>
+               <screen name="mainMenu" position="300,100" size="300,300" title="real main menu">
+                       <widget name="okbutton" position="10,190" size="280,50" font="Arial:20" valign="center" halign="center" />
+                       <widget name="title" position="10,10" size="280,20" />
+                       <widget name="menu" position="10,30" size="280,140" />
+               </screen>
+               <screen name="clockDisplay" position="300,100" size="300,300">
+                       <widget name="okbutton" position="10,10" size="280,40" />
+                       <widget name="title" position="10,120" size="280,50" />
+                       <widget name="theClock" position="10,60" size="280,50" />
+               </screen>
+               <screen name="infoBar" position="80,350" size="540,150" title="InfoBar">
+                       <widget name="CurrentTime" position="10,10" size="40,30" />
+                       <widget name="ServiceName" position="50,20" size="200,30" />
+                       <widget name="Event_Now" position="100,40" size="300,30" valign="top" halign="left" />
+                       <widget name="Event_Next" position="100,90" size="300,30" valign="top" halign="left" />
+                       <widget name="Event_Now_Duration" position="440,40" size="80,30" valign="top" halign="left" />
+                       <widget name="Event_Next_Duration" position="440,90" size="80,30" valign="top" halign="left" />
+                       <eLabel position="70,0" size="300,30" text=".oO skin Oo." font="Arial:20" />
+               </screen>
+               <screen name="channelSelection" position="100,80" size="500,240" title="Channel Selection">
+                       <widget name="list" position="20,50" size="300,150" />
+                       <widget name="okbutton" position="340,50" size="140,30" />
+               </screen>
+               <screen name="serviceScan" position="150,100" size="300,200" title="Service Scan">
+                       <widget name="scan_progress" position="10,10" size="280,50" />
+                       <widget name="scan_state" position="10,60" size="280,30" />
+                       <widget name="okbutton" position="10,100" size="280,40" />
+               </screen>
+       </skin>
+""")
+
+# filters all elements of childNode with the specified function
+# example: nodes = elementsWithTag(childNodes, lambda x: x == "bla")
+def elementsWithTag(el, tag):
+       for x in el:
+               if x.nodeType != xml.dom.minidom.Element.nodeType:
+                       continue
+               if tag(x.tagName):
+                       yield x
 
 def parsePosition(str):
        x, y = str.split(',')
@@ -25,40 +61,94 @@ def parseSize(str):
        x, y = str.split(',')
        return eSize(int(x), int(y))
 
+def parseFont(str):
+       name, size = str.split(':')
+       return gFont(name, int(size))
+
 def applyAttributes(guiObject, node):
        # walk all attributes
        for p in range(node.attributes.length):
                a = node.attributes.item(p)
                
+               # convert to string (was: unicode)
+               attrib = str(a.name)
+               # TODO: proper UTF8 translation?! (for value)
+               # TODO: localization? as in e1?
+               value = str(a.value)
+               
                # and set attributes
-               if a.name == 'position':
-                       guiObject.move(parsePosition(a.value))
-               elif a.name == 'size':
-                       guiObject.resize(parseSize(a.value))
-               elif a.name != 'name':
-                       print "unsupported attribute " + a.name
+               try:
+                       if attrib == 'position':
+                               guiObject.move(parsePosition(value))
+                       elif attrib == 'size':
+                               guiObject.resize(parseSize(value))
+                       elif attrib == 'title':
+                               guiObject.setTitle(value)
+                       elif attrib == 'text':
+                               guiObject.setText(value)
+                       elif attrib == 'font':
+                               guiObject.setFont(parseFont(value))
+                       elif attrib == "valign":
+                               try:
+                                       guiObject.setVAlign(
+                                               { "top": guiObject.alignTop,
+                                                       "center": guiObject.alignCenter,
+                                                       "bottom": guiObject.alignBottom
+                                               }[value])
+                               except KeyError:
+                                       print "valign must be either top, center or bottom!"
+                       elif attrib == "halign":
+                               try:
+                                       guiObject.setHAlign(
+                                               { "left": guiObject.alignLeft,
+                                                       "center": guiObject.alignCenter,
+                                                       "right": guiObject.alignRight,
+                                                       "block": guiObject.alignBlock
+                                               }[value])
+                               except KeyError:
+                                       print "halign must be either left, center, right or block!"
+                       elif attrib != 'name':
+                               print "unsupported attribute " + attrib + "=" + value
+               except AttributeError:
+                       print "widget %s (%s) doesn't support attribute %s!" % ("", guiObject.__class__.__name__, attrib)
 
 def applyGUIskin(screen, skin, name):
-       
        myscreen = None
        
        # first, find the corresponding screen element
-       screens = dom.getElementsByTagName("screen")
-       for x in screens:
+       skin = dom.childNodes[0]
+       assert skin.tagName == "skin", "root element in skin must be 'skin'!"
+       
+       for x in elementsWithTag(skin.childNodes, lambda x: x == "screen"):
                if x.getAttribute('name') == name:
                        myscreen = x
+       del skin
        
-       if myscreen == None:
-               print "no skin for screen " + name + " found!"
-               return;
+       assert myscreen != None, "no skin for screen '" + name + "' found!"
+       
+       applyAttributes(screen.instance, myscreen)
        
        # now walk all widgets
-       for widget in myscreen.getElementsByTagName("widget"):
-               name = widget.getAttribute('name')
-               if name == None:
+       for widget in elementsWithTag(myscreen.childNodes, lambda x: x == "widget"):
+               wname = widget.getAttribute('name')
+               if wname == None:
                        print "widget has no name!"
                        continue
                
                # get corresponding gui object
-               guiObject = screen.data[name]["instance"]
+               try:
+                       guiObject = screen[wname].instance
+               except:
+                       raise str("component with name '" + wname + "' was not found in skin of screen '" + name + "'!")
+               
+               applyAttributes(guiObject, widget)
+
+       # now walk additional objects
+       for widget in elementsWithTag(myscreen.childNodes, lambda x: x != "widget"):
+               if widget.tagName == "eLabel":
+                       guiObject = eLabel(screen.instance)
+               else:
+                       raise "unsupported stuff : %s" % widget.tagName
+               
                applyAttributes(guiObject, widget)
+               guiObject.thisown = 0