gPixmap aufsetzt (und damit unbeschleunigt ist).
*/
+// for debugging use:
+//#define SYNC_PAINT
+#undef SYNC_PAINT
+
#include <pthread.h>
#include <stack>
#include <list>
int getPixmap(ePtr<gPixmap> &pm) { pm = m_pixmap; return 0; }
gRGB getRGB(gColor col);
virtual eSize size() { return m_pixmap->size(); }
+ virtual int islocked() { return 0; }
};
#endif