// for debugging use:
+// #define SYNC_PAINT
#include <unistd.h>
#ifndef SYNC_PAINT
#include <pthread.h>
void gPainter::setBackgroundColor(const gColor &color)
{
+ if ( m_dc->islocked() )
+ return;
gOpcode o;
o.opcode = gOpcode::setBackgroundColor;
o.dc = m_dc.grabRef();
o.parm.setColor = new gOpcode::para::psetColor;
o.parm.setColor->color = color;
-
+
m_rc->submit(o);
}
void gPainter::setForegroundColor(const gColor &color)
{
+ if ( m_dc->islocked() )
+ return;
gOpcode o;
o.opcode = gOpcode::setForegroundColor;
o.dc = m_dc.grabRef();
o.parm.setColor = new gOpcode::para::psetColor;
o.parm.setColor->color = color;
-
+
m_rc->submit(o);
}
void gPainter::setBackgroundColor(const gRGB &color)
{
+ if ( m_dc->islocked() )
+ return;
gOpcode o;
o.opcode = gOpcode::setBackgroundColorRGB;
o.dc = m_dc.grabRef();
o.parm.setColorRGB = new gOpcode::para::psetColorRGB;
o.parm.setColorRGB->color = color;
-
+
m_rc->submit(o);
}
void gPainter::setForegroundColor(const gRGB &color)
{
+ if ( m_dc->islocked() )
+ return;
gOpcode o;
o.opcode = gOpcode::setForegroundColorRGB;
o.dc = m_dc.grabRef();
o.parm.setColorRGB = new gOpcode::para::psetColorRGB;
o.parm.setColorRGB->color = color;
-
+
m_rc->submit(o);
}
void gPainter::setFont(gFont *font)
{
+ if ( m_dc->islocked() )
+ return;
gOpcode o;
o.opcode = gOpcode::setFont;
o.dc = m_dc.grabRef();
font->AddRef();
o.parm.setFont = new gOpcode::para::psetFont;
o.parm.setFont->font = font;
-
+
m_rc->submit(o);
}
void gPainter::renderText(const eRect &pos, const std::string &string, int flags)
{
+ if ( m_dc->islocked() )
+ return;
gOpcode o;
o.opcode=gOpcode::renderText;
o.dc = m_dc.grabRef();
void gPainter::renderPara(eTextPara *para, ePoint offset)
{
+ if ( m_dc->islocked() )
+ return;
gOpcode o;
o.opcode=gOpcode::renderPara;
o.dc = m_dc.grabRef();
void gPainter::fill(const eRect &area)
{
+ if ( m_dc->islocked() )
+ return;
gOpcode o;
o.opcode=gOpcode::fill;
void gPainter::fill(const gRegion ®ion)
{
+ if ( m_dc->islocked() )
+ return;
gOpcode o;
o.opcode=gOpcode::fillRegion;
void gPainter::clear()
{
+ if ( m_dc->islocked() )
+ return;
gOpcode o;
o.opcode=gOpcode::clear;
o.dc = m_dc.grabRef();
void gPainter::blit(gPixmap *pixmap, ePoint pos, const eRect &clip, int flags)
{
+ if ( m_dc->islocked() )
+ return;
gOpcode o;
-
+
ASSERT(pixmap);
-
+
o.opcode=gOpcode::blit;
o.dc = m_dc.grabRef();
pixmap->AddRef();
void gPainter::setPalette(gRGB *colors, int start, int len)
{
+ if ( m_dc->islocked() )
+ return;
gOpcode o;
o.opcode=gOpcode::setPalette;
o.dc = m_dc.grabRef();
gPalette *p=new gPalette;
-
+
o.parm.setPalette = new gOpcode::para::psetPalette;
p->data=new gRGB[len];
-
+
memcpy(p->data, colors, len*sizeof(gRGB));
p->start=start;
p->colors=len;
void gPainter::mergePalette(gPixmap *target)
{
+ if ( m_dc->islocked() )
+ return;
gOpcode o;
o.opcode = gOpcode::mergePalette;
o.dc = m_dc.grabRef();
void gPainter::line(ePoint start, ePoint end)
{
+ if ( m_dc->islocked() )
+ return;
gOpcode o;
o.opcode=gOpcode::line;
o.dc = m_dc.grabRef();
void gPainter::setOffset(ePoint val)
{
+ if ( m_dc->islocked() )
+ return;
gOpcode o;
o.opcode=gOpcode::setOffset;
o.dc = m_dc.grabRef();
void gPainter::moveOffset(ePoint rel)
{
+ if ( m_dc->islocked() )
+ return;
gOpcode o;
o.opcode=gOpcode::setOffset;
o.dc = m_dc.grabRef();
void gPainter::resetOffset()
{
+ if ( m_dc->islocked() )
+ return;
gOpcode o;
o.opcode=gOpcode::setOffset;
o.dc = m_dc.grabRef();
void gPainter::resetClip(const gRegion ®ion)
{
+ if ( m_dc->islocked() )
+ return;
gOpcode o;
o.opcode = gOpcode::setClip;
o.dc = m_dc.grabRef();
void gPainter::clip(const gRegion ®ion)
{
+ if ( m_dc->islocked() )
+ return;
gOpcode o;
o.opcode = gOpcode::addClip;
o.dc = m_dc.grabRef();
void gPainter::clippop()
{
+ if ( m_dc->islocked() )
+ return;
gOpcode o;
o.opcode = gOpcode::popClip;
o.dc = m_dc.grabRef();
void gPainter::flush()
{
+ if ( m_dc->islocked() )
+ return;
gOpcode o;
o.opcode = gOpcode::flush;
o.dc = m_dc.grabRef();
void gPainter::waitVSync()
{
+ if ( m_dc->islocked() )
+ return;
gOpcode o;
o.opcode = gOpcode::waitVSync;
o.dc = m_dc.grabRef();
void gPainter::flip()
{
+ if ( m_dc->islocked() )
+ return;
gOpcode o;
o.opcode = gOpcode::flip;
o.dc = m_dc.grabRef();
void gPainter::notify()
{
+ if ( m_dc->islocked() )
+ return;
gOpcode o;
o.opcode = gOpcode::notify;
o.dc = m_dc.grabRef();
void gPainter::end()
{
+ if ( m_dc->islocked() )
+ return;
gOpcode o;
o.opcode = gOpcode::flush;
o.dc = m_dc.grabRef();
if (o->parm.renderText->flags & gPainter::RT_VALIGN_CENTER)
{
eRect bbox = para->getBoundBox();
- int vcentered_top = (o->parm.renderText->area.height() - bbox.height()) / 2;
+ int vcentered_top = o->parm.renderText->area.top() + ((o->parm.renderText->area.height() - bbox.height()) / 2);
int correction = vcentered_top - bbox.top();
offset += ePoint(0, correction);
}