from EpgSelection import EPGSelection
from Screens.MessageBox import MessageBox
-from Screens.Volume import Volume
-from Screens.Mute import Mute
from Screens.Dish import Dish
from Screens.Standby import Standby
from Screens.EventView import EventView
# hack alert!
from Menu import MainMenu, mdom
-from GlobalActions import globalActionMap
-
-class InfoBarVolumeControl:
- """Volume control, handles volUp, volDown, volMute actions and display
- a corresponding dialog"""
-
- def __init__(self):
- global globalActionMap
- globalActionMap.actions["volumeUp"]=self.volUp
- globalActionMap.actions["volumeDown"]=self.volDown
- globalActionMap.actions["volumeMute"]=self.volMute
-
- config.audio = ConfigSubsection()
- config.audio.volume = configElement("config.audio.volume", configSequence, [100], configsequencearg.get("INTEGER", (0, 100)))
-
- self.volumeDialog = self.session.instantiateDialog(Volume)
- self.muteDialog = self.session.instantiateDialog(Mute)
-
- self.hideVolTimer = eTimer()
- self.hideVolTimer.timeout.get().append(self.volHide)
-
- vol = config.audio.volume.value[0]
- self.volumeDialog.setValue(vol)
- eDVBVolumecontrol.getInstance().setVolume(vol, vol)
-
- def volSave(self):
- config.audio.volume.value = eDVBVolumecontrol.getInstance().getVolume()
- config.audio.volume.save()
-
- def volUp(self):
- if (eDVBVolumecontrol.getInstance().isMuted()):
- self.volMute()
- eDVBVolumecontrol.getInstance().volumeUp()
- self.volumeDialog.instance.show()
- self.volumeDialog.setValue(eDVBVolumecontrol.getInstance().getVolume())
- self.volSave()
- self.hideVolTimer.start(3000, True)
-
- def volDown(self):
- if (eDVBVolumecontrol.getInstance().isMuted()):
- self.volMute()
- eDVBVolumecontrol.getInstance().volumeDown()
- self.volumeDialog.instance.show()
- self.volumeDialog.setValue(eDVBVolumecontrol.getInstance().getVolume())
- self.volSave()
- self.hideVolTimer.start(3000, True)
-
- def volHide(self):
- self.volumeDialog.instance.hide()
-
- def volMute(self):
- eDVBVolumecontrol.getInstance().volumeToggleMute()
- self.volumeDialog.setValue(eDVBVolumecontrol.getInstance().getVolume())
-
- if (eDVBVolumecontrol.getInstance().isMuted()):
- self.muteDialog.instance.show()
- else:
- self.muteDialog.instance.hide()
-
class InfoBarDish:
def __init__(self):
self.dishDialog = self.session.instantiateDialog(Dish)