--- /dev/null
+#include <lib/gui/ecanvas.h>
+
+eCanvas::eCanvas(eWidget *parent): ePixmap(parent)
+{
+}
+
+void eCanvas::setSize(eSize size)
+{
+ setPixmap(new gPixmap(size, 32)); /* TODO: do we need 8bit surfaces? */
+}
+
+void eCanvas::clear(gRGB color)
+{
+#if 0
+ if (!m_pixmap)
+ return;
+
+ ePtr<gDC> d = new gDC(m_pixmap);
+ gPainter p(d, eRect());
+ p.setBackgroundColor(color);
+ p.clear();
+
+ invalidate();
+#endif
+}
+
+void eCanvas::fillRect(eRect rect, gRGB color)
+{
+ eDebug("draw into canvas... %d %d, %d %d", rect.left(), rect.top(), rect.width(), rect.height());
+#if 0
+ ePtr<gDC> d = new gDC(m_pixmap);
+ gPainter p(d, eRect());
+ p.setForegroundColor(color);
+ p.fill(rect);
+
+ invalidate(rect);
+#endif
+}